- Reworked several drugs: * Jet: +2 AP, -1 Ch, -2 Str, -15% DR * Psycho: +15% DR, +1 Str, +1 En, -2 Pe * Buffout: +2 Str, +2 En, -1 Ag * Mentats: +2 Int, +2 Ch * Beer: +5% DR, +1 Ch, -2 Pe * Nukacola: +1 Ag * Cigarettes: +1 Pe, -1 Ch * Positive effects of the above drugs last 30 real minutes, after which time they subside with no negative effects, unless the player gets addicted. The addiction lasts for 1 real hour and reduces AP by 1. * Only one dose of any addictive drug (or beer) is allowed at a time
- Armor Piercing ammo DT divider reduced from 5 to 3.- Fast Shot trait works only with weapon modes that have aimed shot capability.- Weapon changes: * 10mm Pistol increased to 8-15 damage * .223 Pistol increased to 25-30 damage * Assault Rifle increased to 14-23 damage, increased to 12 shots per burst and magazine increased to hold the same number of bursts in normal and extended. * 7.62mm Ammo increased to 12/10 damage mod * 10mm JHP DR increased to +27 * FN FAL increased to 14-22 damage * Combat Shotgun increased to 20-28 damage * H&K CAWs increased to 6 shots per burst, magazine increased to 18 * Jackhammer increased to 20-31 damage, magazine increased to 15 * 10mm SMG increased to 8-15 damage * p90c increased to 13-19 damage * Tommy Gun increased to 12 shots per burst, magazine increased to 60 * Grease Gun increased to 12 shots per burst, magazine increased to 48 * Light Support Weapon increased to 22-37 damage * Plasma Rifle range increased to 30 * Molotov Cocktail increased to 16-24 damage * Frag Grenade increased to 5AP and 30-50 damage * Flamer increased to 50-85 damage * Improved Flamer increased to 70-125 damage
Fast Shot trait works only with weapon modes that have aimed shot capability.
Mając 10 AG i 2x Action Boy, a potem BRoF
To całkiem sporo.