Other > Faction Announcements

Modoc Militia is back!

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JovankaB:
You don't have to be "accepted" by anyone, it's not a gang, you simply go to Modoc, get to know people who might be there, don't do shit, defend bluesuits, kill thieves, looters, people who attack others in the town (troublemakers) and that's all. Militia is not involved in any gang wars, town control features or any stuff like that, killing someone just because he/she is in a gang A, B or C is unwelcome... well, at least by me, because nobody really carved the rules in stone.

I'm not sure if the whole idea to recreate something that was completely spontaneous with not so spontaneous means will work. People used to like Modoc because of close respawn. Militia emerged because people liked to hang around there, not the other way around. With random respawns the town itself doesn't really have that much to offer. A town with HQ mine could be better, but towns with HQ mines have TC militia, so it's impossible to be there.

Ayuta:
people defended Modoc b/c there was only 1 spawning grid and all they did was shooting at any so called pk right after he poped up in Modoc ( imagine 10 guys by the red grid in Sierra depot and they call themselfs Militia ...), so basically they have been abusing the broken map, right after fixing the other 3 entrances all so called "Modoc Militia" had to stop what they had been doing, and i havent seen them since that change, any one in there will be killed, rap*d, looted
GL HF

Lordus:
any special radio frequency? just to talk with smart people

Andr3aZ:
No radio frequencie, no forum, no faction.
Just visit, if nobodys there visit again sometime. Im pushing my new char up since saturday only around modoc so you should at least find me somewhere around it.

Izual:
Agreed with Jovanka's post, but:

--- Quote ---People used to like Modoc because of close respawn.
--- End quote ---
Aren't the respawns set to closest location, now?

Oh and - hey, maybe I'll create my Pistolero char again then.

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