This isn't directly related to the Profession, but, make Small Energy Cells not need Energy Weapon skill to make. It should be an “or” situation, meaning you either need a certain amount of Energy Skill, Unarmed skill, or Melee skill, and this would be affected by the starting skill levels; again, why should Energy Weapons be needed to create ammo that an HtH build would use for Power Fists or Rippers.
Science is fine, since you need to be able to craft the alloys anyway, but yes, the Energy Weapon skill should not be needed.Reasons:- SEC is used in cars- SEC is used in multiple weapons that don't need Energy Weapons skill to properly aim. I'm talking about Power Fists, Cattle Prods, Rippers, etc.- SEC is used in crafting Nuka-cola, though this isn't that much of an issue, but the other two still are problems.None of these should require Energy Weapons skill.As said in the second point, all of these HtH weapons also require the Energy Weapons profession to make, which makes absolutly no sense, and just increases alts, as I have said in: Profession Requirement Revision: