Other > Suggestions

robbing feature to reduce PK murders

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borse:
Ummm I really don't see how this would work at all. Leave the game the way it is.

BTW, there's a flaw in your pirate analogy: pirates thrived way back in the day BEFORE NUCLEAR FALLOUT. If they needed food, ladies, shelter, they could find it. It's a lot different in the wasteland... A lot harsher, and a lot more desperate.

Jeoshua:
Sounds like yet another one of those great ideas that just wouldn't work, the way the game is set up.  If there were perma-death on the server.... yeah I could see it.

Andr3aZ:
I was thinkin about makin my own suggestion and think the whole thing through until its a real good idea which can be put into the game easy.
But i came to the solution that as good it may be sometime, it wouldnt help very much as it depends too much on players choice to let another live or die.
We know there are too much killers wandering the wastes that dont give a shit about X xp, they kill for the lulz and full loot.



This can only be done if killing has a disadvantage and robbing has an advantage.

gordulan:
AFAIK you have a 95% chance of a sucessful steal attempt on KOd people, I've done that with my characters a few times, but mainly to get at their ammo, and half of their caps...

gorkser:
@Andr3aZ &others

I guess you are right. That won´t work against all those just out for the "lulz".
But I think measures should be taken against those, because it realy sucks to have every MMORPG ruined by them.
I don´t know them personally, but I gues most of them are betwenn 12-17 years old, playing all the day computer games
Why should they be allowed to ruin everybodys elses "gaming experience", just because they need to compensate for beeing bullied on the scoolyard by other kids not playing computer all the day?

It´s not that problem for me. I like boring strategy games like panzergeneral and civilization and thus don´t have a problem with tedious, repeating tasks.
And as I am quite unforgiving, I will hunt them down as soon as I am strong enough to do.

But I would prefer to have some real roleplaying game with MMO. If I want to play a shooter, than I play Duke Nukem 3d with Hi-Res pack, or something like that.
If I want to kill other players for fun, I play a shooter with others using LAN.
A MMORPG is not supposed to be a playground for little real life loosers.

Fonline ist the first MMORPG I play, because I don´t have that much time for gaming that a commercial game would be reasonable (paying monthly), but I loved Fallout 1+2. As far as I have read it is the same in every other MMORPG, so Fonline maybe the last that I play too.
For Fonline thats not the big problem, as it is not commercial. WoW etc. are more sensitive to PK (as far as I know), as Blizzard don´t wants 80% of new players stopping playing (and paying) frustrated.

BUT, as far as I have read here the developers have big plans for the future of Fonline and a lot of good features will be senseless if this problem is not dealt with.
When everybody is just killing for fun and loot, maybe fighting to controll cities with their faction for even more loot and killing fun, then every other feature won´t be used, or cannot be used by players not interested in this, as long as the new feature don´t deals with new ways to kill people for the "lulz" and loot.

By the way (to all those who feel they are addressed):
lulz? What´s that? Are you retarted? Cannot write simple english sentences? I´m from germany, english is not my native language, my english skills are everything else but for sure not perfect. But lulz? And all those other retarted incest mutant english sounds...
Not that we would not have those kind of retards en masse in germany to. To quote my girlfriend after talking on the phone with a customer:
"I think he wasn´t a wog, but just some german hip-hop ape not able to speak any longer!"
Ever watched that great "Idiocracy" Movie? That is the future of our western culture!

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