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Author Topic: a new category "Bindings" in client configuration?  (Read 1320 times)

a new category "Bindings" in client configuration?
« on: January 16, 2010, 11:19:58 am »

yeah, like normal binding options, for example if you want to move camera ingame with buttons and same time be ready to press Attack at that moment with same hand while other hand is aiming all the time at some place, i think it would be really helpful option ;)

hmm... a simple binding, for example you see one as "Attack" and next to it a small box which you click on, and you get avaible list of buttons to choose from, like Q (yea and Q's command could be replaced on other button then like Z).

sorry for bad english but this is still easy to understand, isnt it? ;)
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Re: a new category "Bindings" in client configuration?
« Reply #1 on: January 16, 2010, 05:49:27 pm »

I would be happy even with the possibility of reconfiguring the normal key bindings...
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Re: a new category "Bindings" in client configuration?
« Reply #2 on: January 16, 2010, 06:23:07 pm »

yeah, without configuration you need 3 hands to play perfect, but i aint a mutant  ;D
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Re: a new category "Bindings" in client configuration?
« Reply #3 on: January 18, 2010, 10:37:19 am »

i guess no one cares
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Re: a new category "Bindings" in client configuration?
« Reply #4 on: January 18, 2010, 11:05:44 am »

I'm sure in the future there will be ways to configure keys, but right now there's much more important stuff for the devs to do.
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Re: a new category "Bindings" in client configuration?
« Reply #5 on: January 18, 2010, 11:22:36 am »

Well, That is a suggestion not a bug report. Should not matter how many bugs are, the suggestions always go after them.
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Re: a new category "Bindings" in client configuration?
« Reply #6 on: January 18, 2010, 02:04:48 pm »

right... and i guess ill add for you that little suggestions, cause major ones are sometimes before bugs ;)
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