raise the steal experience please, its heartbreaking to earn like 300 xp when stealing with xp like that.and yes raise the crafting, if i could get crits on mutie molerats i'd get 300 xp for every 1 shot, i have to craft 30 Molotovs to be close to that.
Oh yeah then lower flint gather cooldown and we will have servers full of 21 lev chars one day after wipe, crafting only Tools. I got to level 9 crafting only BB ammo so i think its good as it is.
. And you can get about $800 for 200 BBs. It's probably one of my favourite things to craft,
On a side note for runboy93.So what that they will be level 21? If someone wants to literraly spend 24 hours collecting flint and making primitive tools then he sure as hell deserves a reward for being so singlemindendly braindead! If that reward is being level 21 there is no problem with me! Gratz you win at the interwebz you crafted a million primitive tools after going left and right and entering encounters for the flints... all praise be to the zombie master!
I think exps for crafting should be just more scaled. (More xp for higher tier stuff, same low for lower) otherwise fighter builds would be easily able to level through 0tier stuff but crafters should be given a chance to lvl through their craft.
umm, then you haven't played this game for long, matey, I prefer to level my fighter alts through killing >7AP critters (critters that have less than 7 AP per turn...) with my bare hands until I have 140% in my primary combat skill, requires no materials at all, and the levels come pretty fast, and then you normally go for mutie molerats or centaurs... I hardly think any fighter would want to level through the tedious art of gathering materials and then crafting half-assed weapons for teh proposed 20-40xp per gun... I mean really...