Other > General Game Discussion
A farewell to FOnline.
Donnie:
Like I said in an old post , it all depends on the dev goals for this game .
If its gonna be realistic (as zato says) then i agree with the others that says on affecting the karma . I mean , if it should be realistic , then if you pk (so it means your a bandit or whatever) then everyone should know (even npcs) what you do and it does not only have to matter which faction are you in .
The faction is important ,like it is now . But it is not the only important thing . Our entire life mostly depends on what we personally do , not in what school we study .
Maybe this would let people think , im gonna be a bad guy or good ? With , of course , all the side effects (Factions , talking with npc , ecc..) .
This way it could be easier to see more new people playing and old retired players return .
If the goal is trying to make like "Unreal , or Quake 3 online" (I hope you get the point) ,then the game will be barely populated , but all pvps . It would look like more "lets kill everyone" . Doesn't seem realistic to me .
However like I said before it only depends on the games goal . It has to be an RPG ? or a Isometric Quake style shooter ?
I read many of topics like this , everyone with their opinions . What I wrote is like an auspicious to the devs to keep up the good work and making my favorite game the best and complete mmoRPG . 'Cause Fallout IS rpg .
runboy93:
--- Quote from: Donnie on September 08, 2010, 09:19:56 AM ---If the goal is trying to make like "Unreal , or Quake 3 online" (I hope you get the point) ,then the game will be barely populated , but all pvps . It would look like more "lets kill everyone" . Doesn't seem realistic to me .
--- End quote ---
Fallouts are based for fighting and surviving in wasteland.
When i face little hard enemy in Fallout 2 (San Fran unarmed fight)
I lose many times (due of my unarmed skills and hth damage)
But i back many days later (in real life days) and i trained lot.
I taken unarmed skill to 170% and 3x bonus hth damage (also i win new reno fight and got lot of plus to defence)
Last one guy and one before him are only who do damage to me and i kill them with 2 nice crits to eyes.
You cannot win, if you not train hard.
Donnie:
--- Quote from: runboy93 on September 08, 2010, 09:35:50 AM ---Fallouts are based for fighting and surviving in wasteland.
When i face little hard enemy in Fallout 2 (San Fran unarmed fight)
I lose many times (due of my unarmed skills and hth damage)
But i back many days later (in real life days) and i trained lot.
I taken unarmed skill to 170% and 3x bonus hth damage (also i win new reno fight and got lot of plus to defence)
Last one guy and one before him are only who do damage to me and i kill them with 2 nice crits to eyes.
You cannot win, if you not train hard.
--- End quote ---
I don't think I wrote something different , or maybe my bad English didn't help .
It's true what you say but I wasn't talking 'bout training , surviving ,ecc.. I was talking about another thing . I'm talking about karma .
You kill a honest worker ? Then you'll have all the honest workers against you ,but you'll get the marauders like you .
You kill a raider ? Then the citizens , traders , ecc.. will like you , but you'll get all the bad guys against you .
The same thing ,when we talk about players .
When I said about Quake 3 online , or something like that I was saying that in this way you can kill anyone , without any consequences .
And thats when I say , it aint so realistic to me .
zato1:
if you as a player are in player faction - tell them PK's name, now he has "bad karma" with your clan.
if you are in NPC faction, he loses -25 per hit on you.
what more can you ask for? really??? pk's to ask if you'd like to pvp before they shoot???
Keldorn:
So hmm, kill, respawn, re-arm , kill again. Rinse and repeat. Sure sounds like Halo or CS or GoW to me.
Action shooters are harsh but do they all take place in the wasteland? I think we are confusing realism with a style of gameplay. These are games strictly about amassing kills with a customizable weapon loadout.
Fallout was different. It wasn't about competition killing, it was about atmosphere and exploration as well as shootouts. Also, you were never limited strictly to violence and hence thats why the game was fun.
So please keep in mind the "wasteland is harsh" should merely be one aspect of the game. If the devs want to attract a more diverse player base then Fonline needs to offer more than just frenetic action to distinguish itself from other murder games out there.
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