fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 22, 2024, 08:04:01 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1]

Author Topic: Implementing training of other combat skills  (Read 1312 times)

Implementing training of other combat skills
« on: September 05, 2010, 08:00:34 pm »

I just wonder why there is no trainer for big guns, unarmed,... in the game. Well boosting small guns is good thing but you have to specialize in small guns to have any profit from boneyard guard's training.
When I start the game as biggunner with only 30% in small guns then 45% can't help me against a simple rat. And also with 45% in weapon skill Gunrunners won't talk to me. So it just seams to me like waste of training.

I think it would be better to tell him which combat skill you want ot boost  and he will help you. And also you can chose only 1 and after training he won't talk to you like it is now.
Logged

Ganado

  • Moderator
  • Dishonest Abe
  • Offline
Re: Implementing training of other combat skills
« Reply #1 on: September 06, 2010, 04:41:48 am »

That "quest" shouldn't even be in the game in the first place. (I agree with Lexx that it isn't a quest, just a giveaway)
Logged
Error while opening cfg file: spawnnpc.cfg
Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!
Re: Implementing training of other combat skills
« Reply #2 on: September 06, 2010, 02:12:49 pm »

Ep? It helps much. Use shotgun :P If you don't want to train SMG higher, don't think about using well AK-111 and others..
Logged
Pages: [1]
 

Page created in 0.074 seconds with 21 queries.