Other > Suggestions
Animation time depending on AP cost
jan0s1k:
--- Quote from: Crazy on September 05, 2010, 08:21:23 pm ---Well it's hard to explain with my poor english, so there are some misunderstanding. What I suggest is that some quick actions, like firing a gun with fast shot and brof (2ap) or changing weapon, should let you be able to "skip" the end of animation to directly begin next animation (the time of non skippable animation depending on AP cost). But well, OBT2 style AP is another sugestion that can be good, but too slow IMO (the guys on video are lvl 354 so it's why they shoot more than we would do on 2238 with same system ;p)
--- End quote ---
on this video I mean just this skipping animations not ap style (what is little fucked in my opinion) ;)
Crazy:
In that case, yeah, totally ;p
lapatmester:
You are all wrong!
The AP regeneration "speed" is depending on your maximum AP. The time to regenerate all your AP from zero is FIX. A character with 12 max AP regains AP twice faster than an other with 6 max AP.
jan0s1k:
--- Quote from: lapatmester on September 06, 2010, 01:50:28 am ---You are all wrong!
The AP regeneration "speed" is depending on your maximum AP. The time to regenerate all your AP from zero is FIX. A character with 12 max AP regains AP twice faster than an other with 6 max AP.
--- End quote ---
this topic is about when you have ap for more than for one shot you can shot without w8ing on end of animation
Crazy:
--- Quote from: lapatmester on September 06, 2010, 01:50:28 am ---You are all wrong!
The AP regeneration "speed" is depending on your maximum AP. The time to regenerate all your AP from zero is FIX. A character with 12 max AP regains AP twice faster than an other with 6 max AP.
--- End quote ---
You haven't read the thread, did you? Read it and come back without trying to explain us the game. I doubt you know the AP regeneration as good as me, but this topic isn't about that.
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