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2238 is simulator of waiting

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kraskish:
I havent played after wipe yet but as I imagine people complaining about the traveling speed... I guess some pre-wipe not-worth-the-effort lvl 1 armors (esp. LAmk2) became even more redundant... generally making crafting even more boring and tedious.

Only thing to add to Fonline now to make it "second life" is to introduce food/water so to spend even more time to maintain your character.

For me the change is towards even more grieving, but I'll see after the exams  :-X

DonGizmo:
I dont get it.

 You dont want hi-tech (bases), but you support cars fueled by MFC.. In Fallout universe, there was only 1 car that was usable for traveling.. Now you support situation that every player will need a car.

 Instead of traveling on world map, where you can find scavenge places
 Instead of adding caravans as a semi secure way how to travel among cities, even unguarded, and earn some basic/big money depends on destinations.

 ==> this was Fallout, caravans, not car moving and trains..

 But tell me developers, what can you do in 2 hours per day, how many PvE, NPC could kill, if you want i.e. craft gun/ammo from HQ resources, how many quest you can finish..

 This is the major problem.

 Constructive criticism: is that, where you add possible solution, not that one, where you introduce your post with sentence: I realy enjoy your work, you immortal gods, ..."

Ghosthack:

--- Quote from: DonGizmo on September 04, 2010, 04:22:49 PM --- Constructive criticism: is that, where you add possible solution, not that one, where you introduce your post with sentence: I realy enjoy your work, you immortal gods, ..."

--- End quote ---

Right, and that last part is called sarcasm.

zato1:
i think they have built up a foundation that is very solid, as opposed to most developers of games like this throw flashy half-done "features" at you to distract from the fact theres no content. in fallout, the game is the content, the pvp-driven full loot system incorporates forced PVE which is better done in small groups, and then you go looking for pvp after you have gear and levels. i mean, that is not everyones desire in fallout, but the game is amateur-developed, these guys are not paid for their ideas. they are of course aware of the sandbox element with limited sand but as it stands there is much to be polished with current features before more things like caravan travelling should be added.

that is just my opinion. i prefer quality polish of old features over barrage of new toys.

Surf:
Well said zato!

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