-Are there any skills/attributes that do not work?
Every availabe perk should work, but there are some useless perks like
Gambler or
Speaker.
For example... does Luck have as a high importance as it used to have in the single player? I used to run the game with a toon with Luck 8+ (and even 10 a couple of times) and the results were amazing. Is the impact high here? Apart from crits it had to do with the random encounters, loot, some npc reactions etch. Is this implimented in FOnline 2238?
I don't want to tell you how you shall make your character, but 1,6 or 10 are the values I would choose. With 6 luck you can choose the "combat perks" like
#1,
#2,
#3 or
#4. 10 Luck is for people who want the maximum amount of critical hits.
On the same topic, is speech and charisma of high importance? Since we dont have a full storyline and interaction is mostly done through PC's rather than NPCs is Charisma and Speech as important? Will there be a substantial amount of dialogue I will miss out if I keep it at 5 or even send it to 3-4?
High Charisma is important for 2 or 3 quests and how much followers, mercenaries and slaves you can take with you. Speech isn't that important yet because there aren't that many quests. (But there is a small team working on quests). You have to have at least 3 charisma to talk and trade with most of the NPCs or to take one person with you. If you have 1 charisma you can take the
Magnetic Personality perk to take at least one person, slave or mercenarie with you.
Ok so when I die, is there a way to recover my items from my body if I get there first?
If you die alone in the wasteland your items are gone.
Last night after shoveling enough brahmin shit to take me to lvl 2 I had enough money for a pistol and bullets. After that I was ready to roam just a bit around NCR. And there I got an encounter with a merchant and his guards... once I approached to talk to him (in case he had something usefull to sell) his guards fired on me (I guess I went to close but I didnt know the game is designed so aggresively) and killed me AND the merchant (one of them had a flamer... I think there should be some more thought put on the NPCs and their willingness to allow friendly fire on the guy they are there to protect).
NPCs tell you if you are to close or if you shall holster your weapon. If you enter the inner city at the NCR with a weapon (that includes even a sledgehammer) guards will shoot you after a few seconds.
The thing is after I got revived at a close by camp I went where the encounter had happened but could not find my body (or the merchants) anywhere! So is all gear lost or how does this aspect work?
Yep.
I am starting to feel that real time combat is a huge and difficult thing. Even with just giant rats I have trouble as they move fast, surround me and attack me before I have time to click on my fists and then click on them. Does my high agility and high action points even matter if we are doing a real time combat?
Yes, a high amount of action points is even an advatage in real time mode, but if you have a low level I suggest to take the turn based mode.
Even worse with real time somebody shoot me and I die before I even have a chance to react. Are my reflexes rusty or is that they way it is supposed to work?
That's how it works here. There are a lot of assholes around who try to kill you for a spear or even for pure amusement. If you are in turn based mode try to talk with other persons. Ask them if they want to make peace and check what kind of equipment they have. (I suggest the
Awareness perk), In real time mode you better run as fast as you can.
Lastly, if I select from my options to always have turn based combat but another Player has selected real time, whose option takes precedent if we meet?
Depends on who meets who. If you meet him it's real time mode. If he meets you it's turn based mode. There is always real time mode in towns by the way.
Yesterday after visiting a NCR base near NCR I went for a stroll. As the phone rang in real life and I went to answer I decided to stop where I was and leave the character waiting. As I was comming back I saw that someone had just shot me and taken my stuff and were leaving already. How come I have never seen any indication of people in the wilderness when I travel while they for example knew where I was and were able to find me in a random spot in the map? Is it time based? Ie if you stay at the same spot for more than 2-3 minutes then you appear in the map or something similar? Is there a way to detect PC's while in the world map?
If you wait at the worldmap there shouldn't be a way that anyone can kill you or that you enter automatically, but I'm not entirely sure.
Also, do you gain XP for killing PC's? Or is it only the satisfaction of the killing and the looting that motivates people?
You don't gain any XPs for killing other players or NPCs in a town. There are just too many assholes around.
Out of curiosity I started an agility 10, steal and sneak ability character. I went around NCR trying to rob people to see if and how the skills work. First off even after I went far from other PCs and managed to sneak (ie it told me "sneaking") people could still see me (as in people started saying 'ah look at him trying to seek'). Is it because my skill is so low? (57%) or is there a diffrent mechanism for PC detection?
Sneak is very powerful if your skill is high enough. 57% is way too low. Read the
wiki article and the
changelog to get more informations.
Similarly I went around trying to rob people (other level 1 and 2 people essentially) and I didnt even get failed message or any indication. I would always manage to look into their inventory, then I would drag their caps to my side for example and then the character would do the "stealing" movements but nothing would happen. No success or failure message would come to me, but I would be flagged as a thief AND it would say that I need to wait before stealing again.
Don't now much about stealing, but the guards at the NCR tell you if you get caught stealing.
Is this also due to low skill? (52%) even if my skills is low still 52% is quite high when employed against other low level pcs with perception 4-6 right?
Stealing. The wiki is one of your best friends. Hope I could help you a bit.