Other > General Game Discussion

Slow Map speed and Pathfinder

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orion:
the map speed travel needs ot be at least what it was pre wipe.  with the new changes to cars however they can still be a viable means of transportation now - before there was such a rick of losing it to a lockpicker its much better now that they can be parked in the waste

Trokanis:
If parked in the waste they can be encountered by a Wastelander, and because of the current non-car travel speed the chances of this happening are increased by a large amount.  I spent 2 days getting that verified and Surf Solar finally did in another thread.

http://fodev.net/forum/index.php?topic=8656.15;topicseen

HertogJan:

--- Quote from: Badger on September 01, 2010, 05:05:08 PM ---I like the slow map speed, but it does need to be countered with buying passage with caravans ...

--- End quote ---

That makes sense.
Speed should be faster than walking alone, but slower than cars.
Perhaps there should be some requirements like a minimum level (3-5) or 3 CH to talk to the caravan leader.

Solar:
Marauders were a little hard. I've decreased the chance of the SMGs showing up.

As for speed, at 20% outdoors I was moving 1 square per 25 seconds. Outdoors at 50% its about 12 seconds. This would correspond to 1 encounter per square or 2 squares. Obviously this will increase as the skill goes higher.

It is no bad thing to require a) decent outdoors b) a decent outdoors on your group leader c) a car and (if I ever remember to get this done) d) increasing dog's outdoors so buying a dog merc gives you the ability to move round. Even a boost for outdoors given by the motion sensor is an option.

farnak:
bought buggy, life is great  ;D

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