Other > Suggestions
crafing Robes
DonGizmo:
--- Quote from: gordulan on August 27, 2010, 06:05:23 pm ---and yet, we only have 7-8 functional armour skins (for each character style) whereas a normal 2d MMO (I use the term loosely) has a couple of dozen...
And despite your notions of FOnline becoming a dressup game I'm all for adding more variety to the game, remember, the more variety the more customisation options, the more of a blast you have when using the application, and besides, they can add functions like that later,
it's still beta (i guess) stage 2/5, it moves to stage 3 once either the 3d models are implemented, or the proper amount of quests is added, which would add ot immersion...
--- End quote ---
changes for nothing.. why not simply think what is positive of the robe and implement it into the game? Desert robe is always from hard material, so maybe slower det. or even no det..
I dislike this, because you have to spend a lot of time during implementing it and there is ZERO effect to the gameplay,.. . If you spend this time to making scripts to my suggestion, you will have new possibilites of gameplay. Now you dont have. And we are bored because of no content, not because of limited numbers of armors. Am i wrong?
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