Other > Suggestions

crafing Robes

<< < (5/6) > >>

Surf:
Then, if someone wants to recolour/draw several thousand images - go on. ;)

Ned Logan:
I was thinking about the black leather jacket skin too, but it just looks too badass to be default skin and it doesn't fit the newbie secretive nature much...
The desert robe is ideal.

gordulan:
I'd go hermit the living shit out of slavers (normally I trap them(it's the same concept, but different armour)), and jan0s1k would have the ability to do so, him being the designer of the mudzyn plugin, in fact I guess that anyone who put their mind to it would be able to add a new .dat file that replaces the leather jacket, but not the combatative leather (or the other way around actually, "Armoured Robes" FTW).

Therefore the files could be optional if done like that, and it would be a user-side package, not a server side one, I for one can't find the necessary time to learn it, (partly insufficient time and partly laziness, fine, mostly laziness), I mean, it would be nice with more variation, while still retaining the purple robes, them (pulple nurple colour...) being the rare-limited-number-in-the-world items.

And on top of everything I don't wanna has wipe, it would mean my pretty HaPA (HaPA sounds more fluid than HPA...) will disappear, and I'm almost ready with my theoretical HaPA-tank build, just need to implement it, first on FO2, and then on FOnline (in ways, FOnline is way easier that FO2)...

DonGizmo:
I dont like idea of crafting robe without any purpose, only for new view. Ok, i can accpet possibility of crafting desert robe, if red one will be purposed to enter Churches, like in my other suggestion. But why not add the desert robe at least some special feauture, that could create real difference among robe and other types of amors.

 I example small bonus to outdoorsman, or better poison resistance.. dont make from Fallout Dress up games only ;)

gordulan:
and yet, we only have 7-8 functional armour skins (for each character style) whereas a normal 2d MMO (I use the term loosely) has a couple of dozen...
And despite your notions of FOnline becoming a dressup game I'm all for adding more variety to the game, remember, the more variety the more customisation options, the more of a blast you have when using the application, and besides, they can add functions like that later,


 it's still beta (i guess) stage 2/5, it moves to stage 3 once either the 3d models are implemented, or the proper amount of quests is added, which would add ot immersion...

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version