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Author Topic: [ammo stat]Damage Adj.  (Read 2637 times)

[ammo stat]Damage Adj.
« on: August 29, 2010, 05:46:27 pm »

Hello.
Just want to know how trul works stat - Damage adjuction of AMMO.
For Example:
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10mm. Pistol (weapon) with  6 - 13 Damage
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 AND 10mm JHP (ammo) with stats:
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AC modifier    0
DR modifier    25
Damage adj    2/1
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So... what means Damage adj 2/1 ? With that ammo damage is 6 - 13 * 2 = 12-26? or ???
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Re: [ammo stat]Damage Adj.
« Reply #1 on: August 29, 2010, 05:51:35 pm »

Means your damage will be multiplied on 2, but also target's DR will be increased on 25%.
So, middle damage of 10mm Pistol is (6+13)/2=9.5 -> 10
So shooting on bluesuiter means you'll deal 10x2*0.75=15 damage, as you can see x1.5 more.
To metal armor =10x2*0.45=9, it's 90% of damage.

Edit: btw it's wrong section for this topic, move it to Survival Guides / Game Help.
« Last Edit: August 29, 2010, 05:53:56 pm by RavenousRat »
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Re: [ammo stat]Damage Adj.
« Reply #2 on: August 29, 2010, 06:01:48 pm »

And what about bursting?
Like 10 mm SMG.

For example it is full burst - 10 ammo. so (5+12)/2 =8.5 and * 5(average ammo) = 42.5
So VS metal armor = 42.5*2*0.45= 38.2 ???
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Re: [ammo stat]Damage Adj.
« Reply #3 on: August 29, 2010, 06:06:27 pm »

Don't forgret also about damage treshold. I wasn't counting it, because I was showing an example.
For metal mk1 DR = 30%, DT=4
All 10 bullets will hit only in point blank.
SMG damage is 5-12.
So you'll deal from 5*2*0.45-4=0.5 to 12*2*0.45-4=6.8, it's 0-7 damage.
So you'll deal from 0-70 damage.
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Re: [ammo stat]Damage Adj.
« Reply #4 on: August 29, 2010, 06:08:54 pm »

Great! Thanks!
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