Other > Suggestions

Better Crafting

(1/5) > >>

WySzO:
I don't know if the engine would make it possible but i have idea of sth like that:

Now, when you are crafting items the have always the same stats. It does not take your level or skill in count. But in future I think that crafting would be much more interesting if some items (ofc not all of them like ammo or tools or parts) but e.g. when crafting some guns or armors you would have sth like an algorithm based on your skill, level, basic tag, profession lvl etc. which would make other statistics every time. There would be sth like perf item (the one with all the statistics on the highest level) and only the best crafters could achieve in doing it and every one would like to have better armor. It's like: ofc, I can craft Combat Armor by myself but it might be a bit weak because of my low luck, avarage intelligence... maybe i'll pay someone with better Luck and higher repair skill to do that?

I think that would be great, it would add much dynamics into game's economy and make Crafting more sense.

Michaelh139:
I would prefer random % in deterioration rolls.

Parowooz:
It will lead to more alts. Now you can make average crafter and fighter on one char. If this would be implented, having a crafting alt will be a must to at least have some chances in PvP.

Surf:
Those "chances" in PvP are created players side by always being the most greedy, always wanting to have the best stuff available.

I agree though. The suggestion is still good. Just make it purely luck (real life luck) based. Basic detoriation level could be from 0% (wow, you are a lucky guy - this time all components were clean and you managed to build this 10 mm gun perfectly) from 70% (shit, you just used the cheapest materials available, no wonder this weapon is barely hanging together).

I like that.

Wichura:
This will only make crafting longer, because of time needed to repair things. So yeah, another alt with 200% repair to fix items after making them.

-1

Navigation

[0] Message Index

[#] Next page

Go to full version