Other > Suggestions

BigRifle

<< < (3/11) > >>

Parowooz:


Award for you.

Surf:
Thanks, but I am no comedian.
But here goes a forum warning for you. Now back to topic.

Ned Logan:
Why do big gunners need aimable weapons?
Correct me if I am wrong, but bozar is the only aimable BG and it isn't obtainable in game by normal means.
Flamer as tier 0 weapon is ok.

There is actually another issue related to this, and that is general small number of weapons. That would be up for discussion in another thread I think.

Surf:

--- Quote from: Ned Logan on August 21, 2010, 02:56:48 am ---Why do big gunners need aimable weapons?
Correct me if I am wrong, but bozar is the only aimable BG and it isn't obtainable in game by normal means.
Flamer as tier 0 weapon is ok.

There is actually another issue related to this, and that is general small number of weapons. That would be up for discussion in another thread I think.

--- End quote ---


Thats why I was suggesting a new aimable big gun. To widen the possibility for new Big gun builds, Captain obvious.
Right now, no sane mind with a bozar and a big guns powrrbuild would use the bozar. If thered be an option to creqte such a build ( as the bozar is with single shot LESS dangerous) there could be more then just fast shot big gunners.

xPoncex:
I still think my rocket launcher could be used to throw rocks would be nice. Its kinda like the Rock-It-Launcher from F3 but you know it only shoots rocks.
The gun could be craftable with a mix of wood, junk, and metal pieces/flints. Then you could either shoot rocks with them or uraninum ores (massive radiation damage) or craft smaller sphereical balls out of ores. I would also say that you could craft the sphereical ores into either a small spheres that have more range but less damage (maybe a small armor penetration bonus) and a larger sphere that has less range but better damage.

Easy to make but cannot be abused as the ammo would be weigh alot more than conventional ammo.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version