Other > Closed suggestions
Crafting
kraskish:
I agree it should be changed so that clicking FIX again creates the same thing (its easy to implement) :/
Onion:
Why not simply add receipt for:
Gunpowder, 5 pieces (it needs 5 minerals ofc)
Metal Parts, 5 pieces (10 iron ores needed)
etc.
I think it can be easily implemented without adding new functions like repeat to fixboy.
Sius:
--- Quote from: Onion on May 30, 2010, 11:39:32 am ---Why not simply add receipt for:
Gunpowder, 5 pieces (it needs 5 minerals ofc)
Metal Parts, 5 pieces (10 iron ores needed)
etc.
I think it can be easily implemented without adding new functions like repeat to fixboy.
--- End quote ---
And having:
Metal parts 1x
Metal parts 5x
Metal parts 10x
...in fixboy? No thanks. Choosing exact amount of items to craft or things like "craft all" (which would craft from every material available in your inventory) are not rocket science to not to be implemented.
LagMaster:
or somethink like:take you pick in fixboy:a other variable:numbers:and multiply all if the numbers is increased
co plutonyum:
This idea is great, and shouldn't be forgotten. New recipes are not a good solution. But having another window that asks the amount (that would be same window which opens in inventory screen) would solve the issue. Though, I don't know if implementation of this is easy or not, a dev should inform us about this.
Oh, and also there could be hotkeys each refers to an item (besides FIX and DONE button). That's just another idea that came to my mind while doing that boring routine again and again.
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