Other > Closed suggestions
Crafting
Pupok:
if it is now crafting Iron ore to metal parts , minerals to gunpowder and both to alloys for no exp. and no time...why to make it like that:
if I have 9 minerals than in fixboy make possibility to make 9 in one click
or if I have 9 iron ore and 9 minerals to make 3x alloys - in 1 click
I have 10iron ore and 10 minerals
so first choice will by as it is now 1x gunpowder
and second choice 10x minerals...
and so with iron ore and alloys
because if I have now 14minerals in inventory...than clicking to make 14x gunpowder from it is little boring procedure :) ;)
Wallace:
Agree
This is especially bothersome when you come back after mining all day long having 10 ST +Strong_Back & packrat perks and yet you have to make over 30 gunpowders
(i could be at least that after crafting something and message "you succesfully crafted(...)" another clicking on [FIX] button in fixboy would repeat the process)
DeFatOne:
Crafting click is boring!
Why set like this?
We have to click the gunpowder,then click Fix,then click Done to get one gunpowder.
If you got 200 minerals you have to do the click and mouse move for 200 times,this is pain in ass!
C47:
--- Quote from: Wallace on January 13, 2010, 12:19:47 am ---(i could be at least that after crafting something and message "you succesfully crafted(...)" another clicking on [FIX] button in fixboy would repeat the process)
--- End quote ---
this shouldn't be hard to done by devs, simply repeat the last procedure
now : 10 minerals = 30 clicks + moving mouse
after that : 10 minerals = only 11 clicks
avv:
Crafting involves too much clicking, that's for sure. It used to be worse (gather 500 iron ores, load them in a brahmin, load them out, craft something), but it's still there. Gather 20 fibers and craft 10 ropes is 10 click and hold clicks plus 30 normal clicks in 3 separate places. Way too much micromanagement.
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