Other > Suggestions
towing
Ned Logan:
It would be good for situations like, you are with your friend pinned down behind a rock by a hostile sniper, so one takes a peek, bam he is shot and knocked out, but you tag him and trag him to safety to heal him.
Cocain: That is if there were medics in battle in the first place... Now it's like everyone has a medic, because every powerbuild next to weapon skill usually has trained FA or doc.
In my opinion, current FA and doc during RT combat is unrealistic and could be made more fun if you could do it just when not in combat. Maybe even stimpacks should be nerfed, with a cooldown.
Cocain:
--- Quote from: Ned Logan on August 18, 2010, 03:09:06 am ---It would be good for situations like, you are with your friend pinned down behind a rock by a hostile sniper, so one takes a peek, bam he is shot and knocked out, but you tag him and trag him to safety to heal him.
Cocain: That is if there were medics in battle in the first place... Now it's like everyone has a medic, because every powerbuild next to weapon skill usually has trained FA or doc.
In my opinion, current FA and doc during RT combat is unrealistic and could be made more fun if you could do it just when not in combat. Maybe even stimpacks should be nerfed, with a cooldown.
--- End quote ---
one of my chars, a doctor, was recruited by that single reason
while many players do train FA and doctor they are not dedicated medics and prioritise damage output, FA and doc are only usefull to them for AFTER the fight to prepare for a possible counter-attack
theres a very good number of dedicated medics in vault city, u should aproach one and invite them to ur party.
give them stimpaks and such and keep them in the back for healing.
also many dedicated medics like myself have very high charisma to use mercs to help u out in the fight while they focus on keeping u guys alive
ur measure would completly kill my char objective/point in the game.. and that wouldn be nice
Ulrek:
--- Quote from: Cocain on August 18, 2010, 03:33:04 am ---one of my chars, a doctor, was recruited by that single reason
while many players do train FA and doctor they are not dedicated medics and prioritise damage output, FA and doc are only usefull to them for AFTER the fight to prepare for a possible counter-attack
theres a very good number of dedicated medics in vault city, u should aproach one and invite them to ur party.
give them stimpaks and such and keep them in the back for healing.
also many dedicated medics like myself have very high charisma to use mercs to help u out in the fight while they focus on keeping u guys alive
ur measure would completly kill my char objective/point in the game.. and that wouldn be nice
--- End quote ---
I fail to see how this would kill your entire characters role, most characters have some First aid already, and combat medics also share alot in common with some big gun builds as well.
Also, play the game a bit more if you would, its not if you can win or not, its if you're wounded team mate is going to die before you can finish off all the enemys.
And personally, on both town capture raiding and PvE hunting trips my group has never had a whole member who's one role was to heal, and nornally as long as we didn't have low HP lowbie characters we'd do just fine.
And on a personal note, If your character cant at least use small guns i wouldn't want him following me around, you can have a crappy build but as long as you've got some small guns skill thats all that really matters, at least in PvE at lower levels, which is normally what i do as a rule of thumb.. If they can use a burst weapon,i it could be kind of dangerous...
cheers.
-Ulrek-
Cocain:
--- Quote from: Ulrek on August 19, 2010, 07:46:44 am ---I fail to see how this would kill your entire characters role, most characters have some First aid already, and combat medics also share alot in common with some big gun builds as well.
Also, play the game a bit more if you would, its not if you can win or not, its if you're wounded team mate is going to die before you can finish off all the enemys.
And personally, on both town capture raiding and PvE hunting trips my group has never had a whole member who's one role was to heal, and nornally as long as we didn't have low HP lowbie characters we'd do just fine.
And on a personal note, If your character cant at least use small guns i wouldn't want him following me around, you can have a crappy build but as long as you've got some small guns skill thats all that really matters, at least in PvE at lower levels, which is normally what i do as a rule of thumb.. If they can use a burst weapon,i it could be kind of dangerous...
cheers.
-Ulrek-
--- End quote ---
1-presuming stuff by my post count would be a huge mistake by your part
2-u need to read everything
if u cant see the value of a dedicated medic in ones group thats problobly becouse u dont use one.. as for ur personal note im pretty sure i can output more damage than you without firing a single bullet.
and yes i do have SG, i just leave damage to others and my mercs to concentrate on healing
Navigation
[0] Message Index
[*] Previous page
Go to full version