Other > Suggestions
towing
Ned Logan:
When you have someone tagged, if he is right next to you, knocked out, if you walk (not run) away, you tow him behind you.
Cocain:
nah, if u dont want to leave ur friend behind because hes knockout just heal him its not that difficult.. if u choose to run becouse ur scared ,then ur friend should suffer the consequences.. and to know ur a coward :X
Ned Logan:
Cocain: this suggestion is mostly for use in RT combat in groups - it makes no sense to heal friend in such situation because probably the time and AP spent would be better spent shooting - for the second you heal him, he probably gets even bigger damage than what have you healed him...
Michaelh139:
I would actuall like this... Its not like you can't be at -hp on worldmap anyways but the combat timer would make this somewhat useless...
Cocain:
--- Quote from: Ned Logan on August 18, 2010, 02:44:33 am ---Cocain: this suggestion is mostly for use in RT combat in groups - it makes no sense to heal friend in such situation because probably the time and AP spent would be better spent shooting - for the second you heal him, he probably gets even bigger damage than what have you healed him...
--- End quote ---
it forces player to choose, either expect to win and then heal ur fallen comrades or heal ur comrades and flee to fight another day
im pretty new to this game and after 2 exchange of bullets can guess pretty accuratly the outcome of the fight.. also by implementing ur measure ur destroying the importance of medics in the battlefield, destroying the importance of teamplay aswell.. IMO
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