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Author Topic: Introduce Minimum Range to Weapons  (Read 15376 times)

Solar

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Re: Introduce Minimum Range to Weapons
« Reply #45 on: August 19, 2010, 01:12:23 pm »

Quote
And there is plan of nerfing drugs and fast shot after wipe... Fast shot will not affect big guns and drugs will be weaker so BGs will be for 1 burts weaker...

There will be other changes ontop of these too ;)

Quote
Only thing why P90 is useless now is small cartridge

p90c and Jackhammer will both have magazines big enough to hold 3 shots. (up from 2 now). AR, Tommy Guns and Grease Guns will have expanded magazines, though they will still hold the same number of "shots" as they do now.


... and because I've now been let loose on weapons, other things besides these too :)
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.

runboy93

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Re: Introduce Minimum Range to Weapons
« Reply #46 on: August 19, 2010, 01:33:25 pm »

There will be other changes ontop of these too ;)
But what you do to fast shot?
It's already fine (or i think so..)

Solar

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Re: Introduce Minimum Range to Weapons
« Reply #47 on: August 19, 2010, 01:35:12 pm »

Fast Shot will only work on shots that could have aimed. Ie an unaimed pistol or rifle shot.
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.
Re: Introduce Minimum Range to Weapons
« Reply #48 on: August 19, 2010, 01:39:12 pm »

Mhm... I don't think that's a good idea though ;/ It will make many builds unuseful. Fast Shot won't be used at all I think :<
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Solar

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Re: Introduce Minimum Range to Weapons
« Reply #49 on: August 19, 2010, 01:41:02 pm »

It will make a good deal more builds useful and Fast Shot should still be used.
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.
Re: Introduce Minimum Range to Weapons
« Reply #50 on: August 19, 2010, 01:43:07 pm »

Assault rifles, shotguns and SMGs has sinlge and bursts.
It means only thier single shot will consume on 1 AP less.
Or it means thier single shot and burst will conusme on 1 AP less?
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Pandemon

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Re: Introduce Minimum Range to Weapons
« Reply #51 on: August 19, 2010, 01:44:02 pm »

How it should be used still?
I dont think it's good to shot unaimed hit from laser/sniper which already means that you are sniper?
Same with any pistol. No one will take this trait only for 1ap less for shot which wont be better than burst.
Stupid idea I think.
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Re: Introduce Minimum Range to Weapons
« Reply #52 on: August 19, 2010, 01:46:32 pm »

How it should be used still?
I dont think it's good to shot unaimed hit from laser/sniper which already means that you are sniper?
Same with any pistol. No one will take this trait only for 1ap less for shot which wont be better than burst.
Stupid idea I think.
If it'll decrease AP usage for all shooting types for weapon which has snigle shot mode, then SMGs, ARs and SGs bursts will have more advantage over BG burst.
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Solar

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Re: Introduce Minimum Range to Weapons
« Reply #53 on: August 19, 2010, 01:47:13 pm »

Assault rifles, shotguns and SMGs has sinlge and bursts.
It means only thier single shot will consume on 1 AP less.
Or it means thier single shot and burst will conusme on 1 AP less?

Quote
Fast Shot will only work on shots that could have aimed. Ie an unaimed pistol or rifle shot.

Only the unaimed shot.
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.

Pandemon

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Re: Introduce Minimum Range to Weapons
« Reply #54 on: August 19, 2010, 01:48:01 pm »

If it'll decrease AP usage for all shooting types for weapon which has snigle shot mode, then SMGs, ARs and SGs bursts will have more advantage over BG burst.
Only the unaimed shot.
So, its useless.
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Solar

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Re: Introduce Minimum Range to Weapons
« Reply #55 on: August 19, 2010, 01:49:00 pm »

If you say so, I couldn't possibly argue against such in depth analysis.
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.
Re: Introduce Minimum Range to Weapons
« Reply #56 on: August 19, 2010, 01:49:29 pm »

So, its useless.

Yes. ;p
Whatever it's useless for SG, but it's good if your enemy has BG and you're EW/SG ;p
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Pandemon

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Re: Introduce Minimum Range to Weapons
« Reply #57 on: August 19, 2010, 01:50:23 pm »

Explain me what's wrong in actual fast shot?
Or what's wrong in making it only for small guns even if you want to nerf bg?
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Re: Introduce Minimum Range to Weapons
« Reply #58 on: August 19, 2010, 01:52:51 pm »

Explain me what's wrong in actual fast shot?
Or what's wrong in making it only for small guns even if you want to nerf bg?
Because if you're going to burst your whole character life it's not trait?
Why do you need ability to aim if you use minigun? It's a waste, fast shot removes this ability, so you lose nothing, but -1 AP to shoot.
The only problem, that unaimed single shots in RT is useless, and can be used only in TB normally.

I mean in TB you can use 14mm pistol as 14mm SMG with fast shot and BRoF, shooting 2 AP per shot, making it single-shot-like burst so every bullet hits target not fly in cone, so its the same if you burst in point blank from 14mm SMG.
In RT you'll need to persuade your enemy to wait and don't move from your FoV and not burst you, and if he'll agree, then you may click on him many time and wait till animation of shooting like x6 x7 times in a row, and only then say to him, that he can move or kill you, if he is still alive.
« Last Edit: August 19, 2010, 01:58:27 pm by RavenousRat »
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Solar

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Re: Introduce Minimum Range to Weapons
« Reply #59 on: August 19, 2010, 01:56:18 pm »

The 2 major reasons, though there are more are:

1. Its a trait with no downside, unless applied to single shot weapons. This is lame. (If I could be bothered changing all weapons around to get rid of BRoF I would, must have perks suck)

2. It allows a new class of people to be created. (Well, its not new, its just rare/non existant in PvP).

Bursters/Single Shotters/Snipers

LA is already synergetic with this, but it is basically only decent on 14mm and Plasma pistols. Just requires new perks and its good to go.
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.
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