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Introduce Minimum Range to Weapons

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avv:

--- Quote from: RavenousRat on August 18, 2010, 01:48:42 PM ---This is Fallout... holding sectors by supressive fire? From who? For who? Wasteland around, these 15v15 fights at towns isn't supposued to be normal, BG is one of classes of weapon to kill.

--- End quote ---

Yes machine guns hold areas. From who? Your enemies. For who? You or your friends.
I don't know what's exactly going to be the future of pvp but it will most likely contain invidual or groups of players fighting in various enviroments. Enviroments have areas which you can look over and those are called sectors. A sector is an alley, a room or a clearing. Machine gunner works so that he positions himself in places where he most likely gets the best benefit from his superior firerate. Like keeping his gun fixated in a tunnel or doorway. When the situation seems most suitable he moves on and takes over a new sector. He certainly doesn't run all the time, kick doors in, storm rooms alone or instantly turn 180 degrees and fire with perfect precision.

RavenousRat:

--- Quote from: avv on August 18, 2010, 02:17:52 PM ---Yes machine guns hold areas. From who? Your enemies. For who? You or your friends.
I don't know what's exactly going to be the future of pvp but it will most likely contain invidual or groups of players fighting in various enviroments. Enviroments have areas which you can look over and those are called sectors. A sector is an alley, a room or a clearing. Machine gunner works so that he positions himself in places where he most likely gets the best benefit from his superior firerate. Like keeping his gun fixated in a tunnel or doorway. When the situation seems most suitable he moves on and takes over a new sector. He certainly doesn't run all the time, kick doors in, storm rooms alone or instantly turn 180 degrees and fire with perfect precision.



--- End quote ---
Well it's better to stay near doorway and burst in pointblank everything that comes from it, then lay (only dead and unconscious do it in Fallout) somewhere in "position" (simple ground which doesn't provide any cover, because this is Fallout) and burst from long distance at target, not at ground at its direction (because you can't shoot at ground, because it's Fallout). And why do someone need to sit (noone can sit in Fallout, except for Gizmo and Overseer) somewhere with minigun and camp, if BG can be used as alternative to aimed shots from SG/EW as bursting at short distance and throwing rockets at long distance at couple of enemies.
And yes, a guy with minigun should run all the time, but not kick doors (you can't kick doors at Fallout), storm rooms alone and instantly turn 180 degrees and fire with perfect precision, because it's Fallout!

avv:

--- Quote from: RavenousRat on August 18, 2010, 02:29:02 PM ---And yes, a guy with minigun should run all the time, but not kick doors (you can't kick doors at Fallout), storm rooms alone and instantly turn 180 degrees and fire with perfect precision, because it's Fallout!

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And if this remains snipers and big guns will be the only suitable options. We're here to think of new roles for weapons and unfortunately this means that machine guns have to give away some of their abilities.

It's not fallout, it's fonline. It means that we only need to follow the background story of fallout and even this can be bent when needed. How a minigun works ingame has nothing to do with fallout's storyline. 

Kobebeaver:

--- Quote from: RavenousRat on August 18, 2010, 02:29:02 PM ---Well it's better to stay near doorway and burst in pointblank everything that comes from it, then lay (only dead and unconscious do it in Fallout) somewhere in "position" (simple ground which doesn't provide any cover, because this is Fallout) and burst from long distance at target, not at ground at its direction (because you can't shoot at ground, because it's Fallout). And why do someone need to sit (noone can sit in Fallout, except for Gizmo and Overseer) somewhere with minigun and camp, if BG can be used as alternative to aimed shots from SG/EW as bursting at short distance and throwing rockets at long distance at couple of enemies.
And yes, a guy with minigun should run all the time, but not kick doors (you can't kick doors at Fallout), storm rooms alone and instantly turn 180 degrees and fire with perfect precision, because it's Fallout!

--- End quote ---

also keep in mind that because the "balance" we have now just a handful of guns are viable for combat, others are never used.. isnt this a shame ?

RestarT:
I don't know why you guys so hate miniguners...:-\  Miniguners should be greatest fighters because most of miniguners need avenger minigun, BA, 1000 5mm AP, psycho, jet and super stims. So this miniguners in one unsuccessful action loose equip which has value from 40k to 45k of caps... (15k avenger, 15k BA, ammo 10k-15k and drugs and stimps 3-4k) so this big gunes are most expensive in game... In 1 action this guy fire out ammo for at least 10k caps...
So if you want nerf miniguners, you should do cheaper miniguns and ammo because playing big guner is not fun, if you play alone with fast relog and craft all your stuff alone you need 1 day work for 1 action (if you loose)...


And small guns aren't useless, you can use small guns for sneakers, sneaker with P90 with AP ammo can easily kill lonely sniper. Only thing why P90 is useless now is small cartridge-maybe this is one of options to make small guns more useful?  But it doesn't matter I saw like grease gun sneaker killed sniper. So there isn't problem in weapons. Yes, they are weak, but attack costs less AP then BG, so you can without jet shoot 3 bursts... BG needs for 3 bursts drugs and without drugs they are useless-e.g. my BG can shoot 1 burst without jet...
I saw guy with pancor jackhammer defending Gecko reactor, staying in door, defending from sneakers-this is how can be weapon with cheap ammo used.
I think there isn't so big problem in weapons, I think some part of this problem is in players, cause they see only one way in using weapons.


And there is plan of nerfing drugs and fast shot after wipe... Fast shot will not affect big guns and drugs will be weaker so BGs will be for 1 burts weaker...

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