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Introduce Minimum Range to Weapons

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shentaoba:
*Cough*

Auto-shoot...now i am seriously curious...what is it?

GroeneAppel:

--- Quote from: shentaoba on August 17, 2010, 10:55:24 PM ---*Cough*

Auto-shoot...now i am seriously curious...what is it?

--- End quote ---

currently with the use of some plugins its possible to avoid the aiming interface and insta eye shoot somoene.

Kobebeaver:
@Solar

A Set-Up-Timer will not solve the problem entirely that's why i posted my other ideas itself that people tend to just use the best gun avaible not taking into account that some guns are better in close combats some in medium and others in long range combat, that would lead to the situation that people would use tactic to get into perfect firing range and avoid the weaknesses of the guns. At the moment the closer the better is a fact, and thats sad somehow..

avv:

--- Quote from: Gatling on August 17, 2010, 10:21:55 PM ---I do not see Gambling being used in-game much.  Because frankly, as it was mentioned, it will just be alt'ed out of existence.  Kinda sad, but so far, that is the type of MMO that this is at the present time.  If we are lucky, there will be an interesting use for it in the future... far, far future.  :P

Yes, another 'nerf weapons' idea: Bg bursting makes no sense to me.  You have an uber skill at BG, lol, who doesn't... but standing up, and managing to keep your gun on target to make 95% of your bullets always hit ?  That... is just No.  BG either needs a different to-hit formula, or something inherent to the weapon that increases it's spread/gives it a flat-max to-hit %, dependent on range.   The downside will not matter if you are firing into a mob (any missed bullets on the actual target might hit other targets on their way, or miss and hit beside/behind that) ... which to me is what something like a BG is more meant for.

--- End quote ---

Machine guns are used for taking over and holding sectors by forcing enemies to duck or die under the superior firerate. What this means ingame is that burst fire big guns should be able to fire longer without the need to reload. It could be used to effectively kill one person or cause damage to a group in small area.


--- Quote from: GroeneAppel on August 17, 2010, 11:11:49 PM ---currently with the use of some plugins its possible to avoid the aiming interface and insta eye shoot somoene.

--- End quote ---

And as far as I understood it's going to be a feature sooner or later so that players don't have to aim and shoot manually.

RavenousRat:

--- Quote from: avv on August 18, 2010, 01:40:20 PM ---Machine guns are used for taking over and holding sectors by forcing enemies to duck or die under the superior firerate. What this means ingame is that burst fire big guns should be able to fire longer without the need to reload. It could be used to effectively kill one person or cause damage to a group in small area.

--- End quote ---
This is Fallout... holding sectors by supressive fire? From who? For who? Wasteland around, these 15v15 fights at towns isn't supposued to be normal, BG is one of classes of weapon to kill.

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