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Author Topic: List of dog upgrades. -make em useful.  (Read 3925 times)

kraskish

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Re: List of dog upgrades. -make em useful.
« Reply #15 on: August 18, 2010, 05:37:54 pm »

What about a mortar dog? The dog would carry a mortar on his back and fire it up with the use of his tail! That would make dogs useful!

But really... 80-100hp, 4 attacks per turn (robodog had 110 hp in F2 and 4 attacks per turn). They didnt level though.
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Alvarez

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Re: List of dog upgrades. -make em useful.
« Reply #16 on: August 18, 2010, 06:03:28 pm »

Dogs having 150 Outdoor, so you could get a useful travelling companion warning you about encounters.

I mean, how difficult could it be?
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Re: List of dog upgrades. -make em useful.
« Reply #17 on: August 18, 2010, 06:05:59 pm »

Dogs having 150 Outdoor, so you could get a useful travelling companion warning you about encounters.

I mean, how difficult could it be?

Thats somehow one of the best ideas so far! I like it and it could be helpful for beginners too.

Chiko
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Nyan

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Re: List of dog upgrades. -make em useful.
« Reply #18 on: August 18, 2010, 06:08:50 pm »

Ganado

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Re: List of dog upgrades. -make em useful.
« Reply #19 on: August 18, 2010, 06:09:43 pm »

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Re: List of dog upgrades. -make em useful.
« Reply #20 on: August 18, 2010, 06:12:18 pm »

What about the ability for a character with high doctor skill to surgically remove the dogs vocal chords and to clip the dogs nails regularly making them high stealth high perception killing machines in PvE?

Can we use buff out and psycho on dogs?

It'd be cool if you could get more than one type of dog too. For example the little girl or whatever in New Reno(? I forget where the second dog vendor is) sells bloodhound and saintbernard friendly mutts or something - ridiculously high perception stats and outdoorsman. And seeing as companions don't gain perks with levels it'd be nice if it was possible to set we could just give them some perks by default such as strong back, pack rat, ranger, explorer, scout maybe you know stuff to make them good utility animals.

Meanwhile dude down in junk town sells mean pitbulls and doberman mutts (yes mutts in both cases, lol at pure breeds in the wastelands) who they make fight to death out behind bizmo's for fun and money. Give them roughly average perception (by dog standards) reasoning their nose, ears, and eyes are all a little roughed up along with the rest of their faces from the hound fighting ring but give them really high strength and agility. And like wise if its possible to give them perks by default give them toughness twice, Faster Hand to Hand Attacks, and either the heavy handed trait or bonus HTH damage a time or two.

Bam two different types of dogs for two different types of companions. Some guys want a loyal buddy for finding stealthers and chasing off theives for them, while others want freaking Dogmeat the junkyard dog who eats danger and craps victory.
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Alvarez

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Re: List of dog upgrades. -make em useful.
« Reply #21 on: August 18, 2010, 06:23:13 pm »

It'd be cool if you could get more than one type of dog too.

I second this.
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Re: List of dog upgrades. -make em useful.
« Reply #22 on: August 18, 2010, 07:04:46 pm »

Anti tank dog, craft dynamite, buy dog, combine dog with dynamite in fixboy. VOILA!
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kraskish

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Re: List of dog upgrades. -make em useful.
« Reply #23 on: August 18, 2010, 08:39:28 pm »

Anti tank dog, craft dynamite, buy dog, combine dog with dynamite in fixboy. VOILA!

Thats what we call a war meat!

I also think there should be a division:


aggro, tank dog - robodog (looks most probable as armored) would have stats like metal armor mk 2

scout dog - increases your outdoorsman by 50%

blind-man dog - increases your PE by 1-2 (up to 8 )

slaver dog - increases your PE in caves by 2 (you hear sounds, or your dog tells you who dwells in the cave)

feral dog (or the unlucky dog from fallout 2) Luck 1 and if the luck was 1 the encounters are 100% bigger, may come with jinxed

attack dog (hound?) mostly concentrated on attack, usual 100 hp and 4 attack per turn,

« Last Edit: August 18, 2010, 08:57:57 pm by kraskish »
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Alvarez

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Re: List of dog upgrades. -make em useful.
« Reply #24 on: August 18, 2010, 10:30:15 pm »

I wonder, if there's a bigger chance of implementation of all of this, if i start to make different dog colours.
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Parowooz

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Re: List of dog upgrades. -make em useful.
« Reply #25 on: August 18, 2010, 10:31:10 pm »

There are already some diffrently colored dogs posted on NMA, fully animated and stuff.
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Alvarez

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Re: List of dog upgrades. -make em useful.
« Reply #26 on: August 18, 2010, 10:50:58 pm »

There are already some diffrently colored dogs posted on NMA, fully animated and stuff.

Yea, good ol' X'il. 

Tho, i mean not colour variations, but such as ripped german shepherds. Or maybe dalmatians.
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