Hello wastelanders,
maybe you noticed, that i made few (hehe) suggestions about weapons and PvP balance. Because i realize, that in eyes of GM, devs or other players, i look like some kind of bad Vedaras clone, i change my aproach of making suggestions (dont worry, i will be here until end of days).
I dont want to create exact change you should apply, but give you some basic idea, that will enrich some part of Fonline. Because i am member of PvP gang, i wll put here suggestion about possible weapons balancing aproach.
Introduction:
As you know, i think that small guns class is very unbalanced. There exist one pure PvP usable weapon: Sniper rifle and one sneaker weapon: P90. This is too bad.
One way how to balance this is to raise or low weapons attributes. The main problem and reason, why are small guns underpowered (except sniper rifle) is that BG bursting weapons need more ammo. I disagree with this idea, because if you compare survive ability of characters with SG burst weapon and BG burst weapon in simulated combat, you will see, that you will need much more ammunition if you play SG burster than BG burste to kill each otherr, because SG burster will die more often and he will loose all his equip. But this is not topic i want to talk about. Yes, balancing effort in this way is too small (funny assault rifle tweak), but i hope that this way wll will continue in future.
My idea of SG (but not only SG itself) balance is different:
I can accept, that single one SG weapon is worst than BG burst or one shot sniper (like sniper rifle or laser rifle). But i suggest, lets make Weapon tandems.
Weapon tandems? Whats that?
Weapon tandem is kind of combat aproach. In PvP (but i hope it can be usable in PvE too), if you cleverly combine 2 weapons with different, but together helpfull abilities, you should be able to dominate over enemy equiped by more powerfull gun than single one from the weapon tandem pair.
I will try to show you some examples:
Shotgun - knockback perk + Needler pistol - weapon drop ability VS big gunner with 3 bursts and psycho and 250 HP:
If you meet enemy BG i described before, you are dead. The way how to beat him is this: You will use needler pistol with ability of drop weapon from hand if you hit him into the hand and you will do critical damage. Enemy big gunner will drop the weapon, but he will not die, of course, because of his lives and resistance. Also this kind of disarming is very temporary, because he has enough AP to take his weapon back and kill you. In that moment, there is opportunity for second of Tandem weapons: Shotgun with knockback.. BG will try to take his weapon from ground, but he will be throwed few hexes away, so he will be unable to use his weapon, he will be disarmed and even he has 3 bursts, psycho and 250 HP, there is way how to eliminate him.
I dont exactly know, if one person could have enough time to do it alone. But this will be great for cooperation with your teamate.
Why yes?:
* fresh air into the PvP (similar to adding sneak)
* elimination of power builds (if they are without adequate support)
* supporting of cooperation of players, not only multi PvP players
* more tactic in the PvP
* current PvP builds will stay as they are (no unpopular nerfing of big gunners)
* more weapons could be used in PvP or PvE (so 3D modelers work will have sense)
* minimal changes are required
* player (human) skill > char stats
Why not?:
- it will need time and support of developers
- it will need time to balance
- current PvP power builds will feel threaten because lost of their domination without nerfing them itself
- because Lordus created this suggestion
--------------
Another possible tandems:
* Needler + Shotgun
* Shotgun + P90
* Flame thrower + frag grenades: frag grenades will knock down enemy and flame thrower would do not fatal damage, but constant damage during some time period, so you will be able to fire him and leave immediately.
* Dual assault rifles - instead of raising firepower, add them perk: victims AP are restored slowly (1/2 instead of 1/1, or 3/4 and cumulative with second assault rifle).
-----------------------
I think that yoiu could invent any more tandems, but important is the idea, that guns should be balance intentionaly in this way.