5 shitty minions controlled by a mastermind is quite the threat if the mastermind is developed enough. Even 5 mercs with huntin rifles would be dangerous as long as a certain someone can manage to get close enough to make the killing burst(s) while the enemy is dstracted.Now imagine all the mercs in realtime wielding LSWs and rocket launchers.
2. People who risk their extremely high tier stuff will berisking even more if it took more mats, and with lower cooldown, lower tier mats, and equipmet would be cheaper,with the resources being less hard to get and equipment being less hard to get.
People are ass holes in every game, mmo, deathmatch anyting online there will be ass holes, there will be griefers, its part of the internet please get over it.
now imagine 2 BA'd avengered high quality minigunner players, and 1 super-advanced sniper being pitted against you and your 5 mercs, who would win? the 3 players would win easily because of the fact that they have a 95% chance to hit, 0% chace to spaz out, and the sniper has a 95% crit chance in your mercs eyes 5% of instakills and the minigunners have over 200 HP whereas your mercs have shitty leather jackets/metal armour... my money would safely be on the 3 player squad, no mastermind can defeat godly junkies, ever, it has never been recorded, because you can't control one merc at a time, nor can you prep them with orders before the fight with several variables, and I hardly think it would ever be actual...
1. People who risk their extremely high tier stuff will berisking even more if it took more mats, and with lower cooldown, lower tier mats, and equipmet would be cheaper,with the resources being less hard to get and equipment being less hard to get.I can agree with ya here. However it still doesn't resolve the "lost real time". If I lose a a gun or science book near the Den, I have to walk my ass down to the Hub to get another one. This only makes it suck more for those who are new or dont have many friends (alas my friends think the graphics of this game are "too old" to be worth playing). Think you solved this question by buying a vehicle? Think again cause that cheap ass sneak build just bursted your face and your key is gone.The above statement also does nothing to keep higly equipped guys from griefing lower levels for shits and giggles. I agree with you it won't stop griefing but without full loot drop, the situation for new players or loners gets a lot less tough. So some assholes kills me for fun or to try to start a war, thats fine. I get back on my feet and go mine somwhere else without wasting time scavenging junk/wood for basic tools or getting that basic said junk getting jacked by asshole thieves. Getting the picture here?
Well as I read above Keldorn meant to have full drop only in unguarded towns.As for me there could be a zone NCR + Hub + Junktown some little bubble or even the major part of south west to be without full-loot or only full-loot in unguarded towns would be fair enough... seriously... comparing this to any other game Fonline is ultra hardcore. I hate when people set caravans or stand near NCR killing those who come in...
FOnline wouldn't be FOnline without Full Drop. It's one of the last games where you have this hardcore rule. If we change FOnline to make it look like every other games, it would have no interest to stay in this low graphic oldie game.