Other > Suggestions
About sneak.
Floodnik:
Sneak should work like that:
Sneaker should be mostly seen when he is in front or front-sides of a person, he could only hide when being behind an obstacle or at huge distance.
But when the sneaker is on back(-sides), he shouldn't be seen at all! So you could actually sneak close to your enemy and inflict a deadly blow. More realism, more tactics and thinking, more fun :P
Glave:
Upping the discussion since a fix to sneak should be prioritized.
Sius:
In ideal world sneak would work as it works now (or even better) for unarmed/mele chars, so they would be able to use Silent Death perk (mainly at night) and do some serious damage to SG snipers or BG rocket/miniguners. The way I see it sneaked mele ninja should be able to hit'n'run and he should be snipers nightmare. Also rocket/grenade builds should be afraid of sneaked mele guy since their attacks are AoE ergo they hurt themselves too if they attack such guy when he is too close to them. Anyway burst build should be sneaked mele guys nemesis because close range=a lot of bullets in his chest.
BUT sneak should not work this way for other builds like miniguners. For other builds it should be as you described it. A tool to scout the area, do some recon and then strike with full power or if necessary hide a bit.
But I'm kinda out of ideas how to achieve this.
RavenousRat:
--- Quote from: Sius on August 17, 2010, 12:27:36 am ---The way I see it sneaked mele ninja should be able to hit'n'run and he should be snipers nightmare.
--- End quote ---
Point blank burst will be always better than any melee/unarmed attack, only if they implement jedi lightsaber, so ninjas with combat knives sneaking to thier victims to stab them will work worst than ninjas with P90C's sneaking to thier victims to burst them.
Only if there will be silent weapons such needler and all unarmed and melee except for ripper won't make you visible after attack, then you can call them ninjas, but it will be way to unbalanced to shoot someone's eyes from needler and then shout "Ha ha ha" over all town and they won't see you, then needler removed from silent weapons, so all unarmed and melee weapon will be silent, but still it'll be permanent invisibility spell and you'll act like dark templar from star craft... hmm new PvP-melee class?
So melee and unarmed won't work good unless it won't break sneak, as you can see this suggestion about removing all APs to make sneak works only to move and nothing more to prevent from stealing objects from field. So I may only suggest to get small limit of weight which won't give penalty to your carry weight at all, it'll be X (insert here number equal to Weight of Combat Knife+Weight of Leather Jacket+Little bonus for carrying something light) so X=0,9+3=~4+little bonus of 1=5 or 4.9, if your carry weight =<5 you have no penality to sneak, if >5 every 1 of weight will give you like -15% to your sneak skill, and if you carry more than 15 weight, you can't use skill at all.
Weight of plasma/frag grenade = 0.45 = ~0.5 if you're naked you can carry 5/0.5=10 or 11 grenades, 12th and next grenades will reduce your skill on 15%, leather jacket weight is 3, it's 11-6=5 grenades to be without penalty.
P90C's weight is 3.6 x24 10mm AP weight 0.432 = ~4 +0.4 for every other clip for gun. Naked with p90c and some rounds can still run without penalty.
LSW's weight is 9, it (9-5)x15=60% penalty already + 0.54 weight of every 30 .223 ammo so it's half for 15% penalty, so it'll be like 75% for LSW + 60 .223
Minigun is 12.7 = ~13 weight + 0.96 for every 120 5mm AP, so minigun + x1 clip = ~14 weight, it's 135% penalty... it's alot.
Picking up miniguns and LSWs from dead bodies of your friends will make you partly visible 'cause of big penalty to sneak skill, picking up alot stuff to have total >15 carry weight will remove you sneak skill at all, so you'll be totally visible.
That's all I can suggest.
z0m2h14:
give sneakers penalty for holding weapon in hands, like 40-50% for BG/EW, 20-30% for smg/rifles, 10-20% for pistols, 10% for grenades (for each grenade in hands, lol :), and half penalty for inactive slot (second hand)
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