ummm back on topic.
i am against banning heavy weapons or that type of thing in the hub, i am also against introducing check for weapons or stuff like that
my idea where they "wake up" in the hub prison is as far as i am willing to go,
hell theyve lost all their stuff and they're stuck in prison for an hour...
...Since the hub is by description "a hub of scum gamblers and traders" i see no problem with scum coming and causing trouble
(like the yukuza tribal crap we had roll into the bar recently, was anyone else there? im sure if we had a strong vigilante group / faction they wouldve accepted the challenge to pvp)
after all this game is not a kids game and it is about the harsh realities of life after a huge world ending war,
life in this game is bound to be hard, and the wrong people will occaisionally die or survive. it is not realistic in such an environment to want to get together and roleplay without commitment to protecting this (
without just running to admins everytime someone throws a spanner in the works)
The community in the hub, is the only place i know of trying to create a community environment ran by RPing PCs,
and because of that it is bound to become a target by any dumbass who is afraid that what he considers the norm of kill people all day, changing in some way
The Hub community will just have to stick together and remain strong through, and eventually we will be better players for it.
so no i dont support having more admin protection or more stuff like border guards and searches,
although making it possible to only enter the hub through the main entrance sounds good
and doing something using the hub prison, like my suggestion would be fair,
maybe the hub needs a faction of its own, the HubGuard or something, to challenge form Yukuza aggressors and the like.
on the subject of suicide bombers and their type,
if they were related to some church or movement with an ideal, i would not mind so much
but at the moment they are just a bunch of bad unwanted players
because after all, when this game is about surviving in the Post Apocaliptic wastes, how can blowing yourself into tiny peices be considered surviving
if anything these types of attacks are a form of griefing and exploiting, in other words they are not acheiving some objective based on ideals ect ect, they are just wasting serious players time,
ofcourse i have no idea yet about the best way to deal with them, other than to make it harder to get hold of suicide bomb making materials.
sorry about the long post,
in short it just says that any changes should be minor, or enhancements of systems already inplace.