Other > Suggestions
Respawning, Possible Solution to Annoyingness?
avv:
Money should be spent on benefits that PREVENT you from dying, not something that helps you when you actually do die.
As far as I can see random spawning places are there to punish those who intentionally put themselves in hostile situations all the time.
Alvarez:
--- Quote from: avv on August 08, 2010, 12:06:36 pm ---Money should be spent on benefits that PREVENT you from dying, not something that helps you when you actually do die.
--- End quote ---
Awesome, i'd buy an Emergency Reviving Kit anytime if you introduce it.
Sarakin:
--- Quote from: xPoncex on August 08, 2010, 01:45:48 am ---This would be abused very easily. For example given the right situation you can very easily go to lvl 1 to lvl x in a day. Now whats stopping me from creating a lvl 1 guy paying 200 caps and grind to lvl 21 in a few days or in a day?
--- End quote ---
So what, you would have one cheap "respawn point" and after certain period of time, you will have to buy it again - for full price.
Anyway 32k caps seems too high for me for just one week, I wouldnt go over 20k
Fleczer:
From my point of view, it should look like this.
You die a list open:
- Random respawn 60 sec
- Tent respawn 90 sec
- Base respawn 120 sec
or something like this
Mr Feltzer:
That'd Be Kinda Cool, Except That would be Kinda.. Too Easy for people?
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