Other > Suggestions

One character per IP/Computer.

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runboy93:
Want make alters weak.

Hololasima:

--- Quote from: runboy93 on August 06, 2010, 10:49:08 pm ---Want make alters weak.

--- End quote ---

You will make players which dont play in big gangs weaker, just weaker. Doesnt matter that you have only one character. They need character for ammo, armors and etc. They want try unarm character, then Energy character, then Big gun character. With your suggestion they must choose character on start of playing and then ? Just look on their booring character what they have 2 months.

runboy93:
I'm not support anymore my suggestion.
Just check my first post for 2 good suggestions that own my suggestion easily.

John.Metzger:
a little counterproposal:

if you dont have at least 2 chars with different stats and skills, you are nomore a betatester and your ip will be autoblocked.  ::)

posting suggestions about MAIN changes, without seeing everything in game with different perspective? bad idea.  :P








Badger:
I think the alting problem are FOnline's gameplay flaws shown to their absolute extreme. (And how Fallout's skill system doesn't transfer into multiplayer games).

People will always try and munchkin the hell out of games. But the fact it's this commonplace means something hasn't been addressed. Is it the crafting requirements? The lack of combat effectiveness if you make your main a crafter? The need to join useless NPC factions?

Part of me thinks making less high end stuff craftable would also cut down on this.


My suggestions are going with the Van Buren skillset and making the maximum skill 200.

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