Other > Suggestions
Permament Death Era
Badger:
Permadeath is a bad idea. It's not fun. Fallout, much as I love it, has too many 'bullshit!' mechanics. NPC gets the first shot, your leg crumples, and then it's a month's work down the drain. I don't play games for that kind of frustration.
I think FOnline could do with going in the opposite direction. No full loot on death. Then the ways and rate at which people acquire gear can be much more carefully managed, and bases won't be full of stuff people will never get around to using.
Sarakin:
--- Quote from: Avoral on August 06, 2010, 11:01:44 pm ---I think you quite overdid with that 95% of players - or we do mean new players [?] becouse i keep on hearing that people taking some time "off" the game becouse they are bored and there is not anything worthy of doing, or just waiting - praying- for next wipe. Some of them are writting suggestions like that, some are working on events you must see that people want "more and more".
From my gameplay i must say that first kills were just "awsome", for some time it was quite nice fun and then it was less and less interesting - as i told ya, next armor, next gun, next thousand of ammo. I suggest that you think more about it between your hard mining/crafting job. Gameplay now is interesting till some point that is reached too fast [imo]. Will PDE change it? Probably no, but i strongly belive that 2238 will become far more chalange than it is now.
--- End quote ---
Im aware of boredom present in FOnline these days. There were numerous hateposts, where people wrote about their disappointment in endgame expectation. But your solution is just wrong, people will be frustrated even more.
What about using your stashed stuff for a real challenge - pvp ?
I think ,this sentence written by Sius sums it all: "And even if it would be possible I think that permadeath/loosing exp has no place in good MMORPG"
Quentin Lang:
Nearly all of the pros of permadeath OP mentioned wouldnt work. Permadeath would just make the game unnececarily harder. While i like this game as hardcore it is, such a thing would make it unplayable.
Sius:
--- Quote from: Badger on August 06, 2010, 11:54:40 pm ---I think FOnline could do with going in the opposite direction. No full loot on death. Then the ways and rate at which people acquire gear can be much more carefully managed, and bases won't be full of stuff people will never get around to using.
--- End quote ---
It would definitely make item balance easier since without full loot on death we would be able to actual progress with out items even after death = even low tier weapons would be actually used (of course changes are necessary as you mentioned in other topic). But I would like to see this live even just for a moment (maybe test it 1 month before wipe to see how it will work out).
Pandemon:
If I understood well, you both want to delete losing all stuff while dieying because its too hard to get items? ;D
You guys are crazy if yes, atm. I've played 2 months in a gang and I have enough items for next 6 months but I am sure there will be WIPE sooner.
It's incredebily easy to get tons of stuff atm.
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