Other > Suggestions

Doctor profession balance

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John Hancock:

--- Quote from: Sius on August 06, 2010, 10:38:35 pm ---Every other way of alt abuse is imho game design flaw f.e. crafting abuse (which is the most common because of current crafting/gathering system which is one of the 2238 worst fails).

--- End quote ---

Yep.

Gathering in particular is going to be hard to "fix." It's extremely easy to find resources and takes only seconds to gather them. So there's a cooldown, but this means people who bypass the IP check can gather 4x as many materials by switching characters. People who play legit have to gather in a "staccato" fashion, forty-five minutes of each hour spent waiting for the cooldown. Their only choice is between gathering only every once in a while, in which case it takes forever just to make an hour's worth of ammo, or go AFK/browse the Internet/etc. while they wait for the cooldown.

I guess it's necessary, otherwise miners would get ganked or stolen from 100% of the time rather than 5-10% of the time, but it sure is boring and annoying.

Cocain:

--- Quote from: Badger on August 06, 2010, 03:33:38 pm ---REVIVE PEOPLE IN THE REPLICATION TIMER USING DOCTOR'S BAGS. Cooldown depends on your doctor skill.

It gives medics unique responsibilities and playstyle.

Makes the doctor skill less of a turd.

Makes the doctor profession worth investing in and actually related to healing.

--- End quote ---

+1

the first time someone revived me i tought.. wow thats doctor profession right there.. only then i realized that i wasnt actualy dead and everybody could "revive"..this is an excelent idea that encourages doctor chars into gangs/events

Cocain:

--- Quote from: John Hancock on August 07, 2010, 04:44:04 am ---Yep.

Gathering in particular is going to be hard to "fix." It's extremely easy to find resources and takes only seconds to gather them. So there's a cooldown, but this means people who bypass the IP check can gather 4x as many materials by switching characters. People who play legit have to gather in a "staccato" fashion, forty-five minutes of each hour spent waiting for the cooldown. Their only choice is between gathering only every once in a while, in which case it takes forever just to make an hour's worth of ammo, or go AFK/browse the Internet/etc. while they wait for the cooldown.

I guess it's necessary, otherwise miners would get ganked or stolen from 100% of the time rather than 5-10% of the time, but it sure is boring and annoying.

--- End quote ---

agreed but isnt it a little unfair that gathering flowers has the bigest cooldown? they could reduce it to make it the same level as the other stuff, otherwise it only hurts doc profession

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