Other > Suggestions
Player-driven caravans !
Glave:
--- Quote from: Izual on January 11, 2010, 09:05:17 pm ---Well, absolutely no gang has 300 miniguns and 100 combat armors, and you pretty know it. Screenshot or it doesn't happen =P Gangs have, at the maximum, 50 of each.
--- End quote ---
As a single force I have 40+ brotherhood armors, around 60 miniguns and avengers and HQ materials enough to double that amount.
Hence the rewards are way too high and the likeliness of players appearing to engage a caravan in fight at nightly hours is near zero, I'm going to have to say no to this idea ;)
kraskish:
--- Quote from: Glave on July 25, 2010, 08:03:43 pm ---As a single force I have 40+ brotherhood armors, around 60 miniguns and avengers and HQ materials enough to double that amount.
Hence the rewards are way too high and the likeliness of players appearing to engage a caravan in fight at nightly hours is near zero, I'm going to have to say no to this idea ;)
--- End quote ---
--- Quote from: kraskish on July 25, 2010, 06:18:36 pm ---
Thats whz I suggested the following:
1) specified routes (not free-based ones, somewhere near Glow, where nobody cares) simply from Town to Town or Town - smaller location
2) caravans would be available during peak time
3) caravans would be available for max 5 people per cart. max 2 carts so that 1 party could stand a chance to win
4) cart has definite space (not to abuse the system)
5) available caravan info would be displayed similarly like the TC with some countdown (with info about the cart no. 1 or 2)
6) countdowns should be longer 15mins for 30% 25mins for 50% something like that OR what would be even better - caravan would get reward appropriate to the caravan trunk (based on caps value (some formula needed) would provide different rewards)
--- End quote ---
7) travel speed issue - I think Izual meant that the speed wouldnt depend on the player... he proposed route times that means that the actual travel would be automated or decreased to such a degree that youd really need such time (min 6 min as in 1st post) to reach the destination
As for me, the caravan should settle somewhere on the line and do something to activate the countdown. And yes, its worth it. The trunk size would reduce abusing and yes it would be risky to attack it. Well its PvP suggestion but what would you rather like brahmin driven caravans or what :p
Haterade:
--- Quote from: Winston Wolf on July 25, 2010, 08:02:38 pm ---There should be a speed limit of course because you have all the carts to carry. Besides it would be great if caravans could be only seen by people who are nearby.
--- End quote ---
deffinately that! it would suck if whole world can see where you move.
kraskish:
--- Quote from: Haterade on July 25, 2010, 08:43:36 pm ---deffinately that! it would suck if whole world can see where you move.
--- End quote ---
Lol. Thats the point! Youre not getting something for free. Its rather something for experienced players not like a lvl 1 party... You risk your items for sake of multiplication of them OR some reward for defending them... plus you get the loot of other players...
gordulan:
so, practically, rogues would get a fuckload of free items, being the biggest gang out there, they are the biggest still...
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