Other > Closed suggestions
I give Jacob 3k caps for a proficiency
ditty smalls:
--- Quote from: Gunduz on July 31, 2010, 05:56:26 pm ---I have no idea about building a game economy, but what I've heard is that things that absorb caps from the economy (base buying, professions, etc.) help to prevent inflation by limiting the amount of available money ingame. If this is the case, then your suggestion goes completely against what the devs are trying to do here.
--- End quote ---
I would say a great deal is lost in random encounters for a lot of people. Maybe a portion of the money from taking professions could go into his market?
LagMaster:
ways of getting money in game(not for yourself,but in this game)=>
shit shoveling
caravan box carrying
Random encounters
quests
ways of losing money=>
Bases
profesions
jet buying
lose them in the wastes
Izual:
--- Quote from: Gunduz on July 31, 2010, 05:56:26 pm ---I have no idea about building a game economy, but what I've heard is that things that absorb caps from the economy (base buying, professions, etc.) help to prevent inflation by limiting the amount of available money ingame. If this is the case, then your suggestion goes completely against what the devs are trying to do here.
--- End quote ---
I think you are right.
Closed.
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