Other > Closed suggestions
I give Jacob 3k caps for a proficiency
ditty smalls:
And he does not have the 3k for the store. He should. That's my idea.
Dark Angel:
999999 caps for all npc ? i dont think its good idea ::)
Gunduz:
I have no idea about building a game economy, but what I've heard is that things that absorb caps from the economy (base buying, professions, etc.) help to prevent inflation by limiting the amount of available money ingame. If this is the case, then your suggestion goes completely against what the devs are trying to do here.
avv:
Maybe Jacob wants to spare some caps for rainy days and resist the urge to give away all his real money for useless crap.
Glave:
--- Quote from: Gunduz on July 31, 2010, 05:56:26 pm ---I have no idea about building a game economy, but what I've heard is that things that absorb caps from the economy (base buying, professions, etc.) help to prevent inflation by limiting the amount of available money ingame. If this is the case, then your suggestion goes completely against what the devs are trying to do here.
--- End quote ---
Indeed, there was a couple of suggestions like these earlier, mostly concerning merc purchases though.
Navigation
[0] Message Index
[#] Next page
Go to full version