fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • November 27, 2024, 02:24:12 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1]

Author Topic: Game conception  (Read 1023 times)

Lordus

  • So long and THANKS for all the fish!
  • Offline
Game conception
« on: July 31, 2010, 02:58:51 pm »

 I leveled up my last char and i was thinking about current and future game conception.

 What is the aim?
 1) add more content and let players to enjoy their leveling ==> but this is very difficult and time consumpting for developers and balancers
 or
 2) let players level up to level 21 and then let them use their specialized builds for supposed purpose..

 Currently, there are these 2 aproaches in the game together.
 I.e.: 1) crafters, traders, slavers,...
        2) pvp players, sneakers, PKillers.

 suggestion for 1) scavenging: You know, i dont like crafting too much, i will rather see something like scavenging .. enter "randomized city locations" and searching for prewar stuff, with npc enemies there (great opportunity to add purpose for some unused guns with their special ability). Also, you will be able to find another players, hostile or not, but separate by economy (cities with low stuff for minors level, better stuff,..).

 So what direction will prefer devs in future and what direction you - players - wants more..
Logged
So long and THANKS for all the fish!

Pozzo

  • Tim Tom & Ted Lawyer Agency
  • Offline
Re: Game conception
« Reply #1 on: July 31, 2010, 10:46:46 pm »

Quote
scavenging: You know, i dont like crafting too much, i will rather see something like scavenging .. enter "randomized city locations" and searching for prewar stuff, with npc enemies there (great opportunity to add purpose for some unused guns with their special ability). Also, you will be able to find another players, hostile or not, but separate by economy (cities with low stuff for minors level, better stuff,..).


+100 !!!

I like scavenging but I think there should be at least a little crafting for basic stuff (knife, waterbags, leather and metal armors, molotov cocktail,healing powder, etc.)


 
Logged

Michaelh139

  • Goin for 900,000...
  • Offline
Re: Game conception
« Reply #2 on: July 31, 2010, 10:53:37 pm »

I want to scavenge too...
Logged
Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.
Re: Game conception
« Reply #3 on: July 31, 2010, 11:28:51 pm »

Would this apply to finding items players have left when they died in the wasteland?

Also i just can't help but think this could become a profession you would learn from the Scavengers from the Boneyard.
Logged
FOnline id: xPoncex
GT:xPoncex
Pages: [1]
 

Page created in 0.076 seconds with 21 queries.