there is one problem, game is developed in pvp/pve direction, it would be nice to see something diffrent than constant killing
i would also say so.
maybe gving this professions more opportunities..gardener can make poison to make poisoned needler cartridge, reduce the gathering time from collecting xander and brocs; trappers can build traps to collecting gecko pelts or humans

, building mines , cowboys (

) can build bigger better tents with better storage capacities, maybe also can handle a primitive btucherjob to get meat (but no so effctive)
. gravedigger job profession would be nice

, can collect the bodyies in pvp town and getting 10 percent of loot as reward

maybe transporter jobs, guardering trains or private mines or even town as some sort of gang private security service
