Finally we would have an explanation of these blue suits we are in.
Also, my vision is, when 3d comes, maybe we could choose where we start at the beginning?
1. Vault
There could be some beginning quests, where we learn the basics. Teachers would explain how to survive in wasteland. In one moment, at lvl 3-5 we would be somehow forced to leave the vault like in Fallout 1 or Fallout 3.
2. Tribal village(Arroyo like?)
Same as before. There could be a trial though and then we are forced to leave like in Fallout 2.
Both would have a tutorial, and...
3. In a cave, after a storm when you don't remember what happened before - just like we are starting now. No beginning quest, no safe start, this is for old players who already know how to survive. Of course everyone could choose option 1 and 2 if he wants to.
So people could choose to do the tutorial or not. And the base suit would be only blue for these, who started in the vault. Tribals would look like Sulik in example(Fallout 2), and option 3... We could think of something.
IMO there should be no items while leaving the vault.
Any violation and attacking of players would result in a beating by said clubs by players and npc thugs alike ala Gestapo, then the body dumped into a river which washes the sap out into the wasteland. Or something.
Nice! And then from point 1 where we didn't behave well, we go to point 3 without all the previous experience we could gather.