Other > Suggestions
Robot mercs (again 2)
Winston Wolf:
--- Quote ---Nope. Youre wrong. 700 000 is the population of the entire NCR state, enclosing Shady, Los Angeles, Maxson, Hub and Dayglow. The city itself (NCR as well) iis smaller.
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Oh, my bad. Still, a lot of people.
--- Quote ---You didnt read. Mutants cant breed. Cant have children. After 60 years they are all dead. Yeah maybe master was preparing a lot of FEV but there was no command and intelligence was not the main advantage of mutants except the Master.
--- End quote ---
I know that they can't breed, but they are "better" as the master said. Marcus is at least 79 years old when he meets the Chosen One and he appeared very fresh to me for a 79 year old "man". :) (He's probably much older than 79)
--- Quote ---Yep, thats why there are vaults with pre-war knowledge and scientists. Nope, not really everyone. Based on your INT count up to 3 sharing your CHA (count as 1 cha per robot) wouldnt make any army. Also low retrieving brain chances would reserve the robots to a small group, like slaves. Or if they would be obtainable I dont see anything wrong with it, just like having a mutant who shouldnt live by now, but somehow lives and whats more you can have it shovelling shit for couple of days. Well thats really convincing
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You just don't get the point. It's the wasteland. The world after a nuclear war. Billions of people are dead, cities are destroyed and you want to run around with robots like they are still in bulk production. Mutants in contrast were created after the war, (And not just 10 or 20) able to live longer than normal humans.
--- Quote ---Why high level? I suggested HtH robots or maybe a brainbot with a shotgun. Compare this with a mutant weilding a rocket launcher.
--- End quote ---
Because you just can't level 10 alts up to level 15 to get such a robot, first of all if it's a teamquest. It's not about strength, it's about atmosphere and realism in the world of Fallout.
kraskish:
--- Quote from: Winston Wolf on July 20, 2010, 01:52:07 pm ---Oh, my bad. Still, a lot of people.
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Yep, but what do you want to suggest with that? More people means greater speed of moving forward with the technology or whatever
--- Quote from: Winston Wolf on July 20, 2010, 01:52:07 pm ---I know that they can't breed, but they are "better" as the master said. Marcus is at least 79 years old when he meets the Chosen One and he appeared very fresh to me for a 79 year old "man". :) (He's probably much older than 79)
--- End quote ---
And the wasteland is harsh. Ghouls and humans were fighting mutants. Luckily Marcus and some crew remained, but compare this to advanced technology locations (2-3 functional vaults, Navarro, SF ship, oil rig
--- Quote from: Winston Wolf on July 20, 2010, 01:52:07 pm ---You just don't get the point. It's the wasteland. The world after a nuclear war. Billions of people are dead, cities are destroyed and you want to run around with robots like they are still in bulk production. Mutants in contrast were created after the war, (And not just 10 or 20) able to live longer than normal humans.
--- End quote ---
I understand. The same as above they had more enemies. FEV was unstable in much cases, it was not like it was 100% sure that a person dipped in FEV will become a mutant. FEV tests in Fallout 2 reveal many tests and how unclear the effects of FEV were. Small % became mutants and maybe marcus was 79 but that doesnt prove any point why should there be any more mutants than it is there in Fallout 2 (only broken hills - compare that to robot locations or advanced technology locations)
--- Quote from: Winston Wolf on July 20, 2010, 01:52:07 pm ---Because you just can't level 10 alts up to level 15 to get such a robot, first of all if it's a teamquest. It's not about strength, it's about atmosphere and realism in the world of Fallout.
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Ok, so explain to me what is the train doing in my fonline? UPS, I thought the great war destroyed all the tracks. No mention in Fallout bible whatsoever. Its completely made for players. Theres no mention about mutants being stable or breeding, maybe they were going through wastes like in F2, robots didnt die, there are still active cause of skynet.
I understand youd like this to be unique, but all in all you had more robot followers in F2 than mutants in whole fallout or fallout 2 and yet you can have only mutant follower of these two
Winston Wolf:
--- Quote ---Yep, but what do you want to suggest with that? More people means greater speed of moving forward with the technology or whatever
--- End quote ---
I wanted to say that there might be more mutants as you think.
--- Quote ---I understand. The same as above they had more enemies. FEV was unstable in much cases, it was not like it was 100% sure that a person dipped in FEV will become a mutant. FEV tests in Fallout 2 reveal many tests and how unclear the effects of FEV were. Small % became mutants and maybe marcus was 79 but that doesnt prove any point why should there be any more mutants than it is there in Fallout 2 (only broken hills - compare that to robot locations or advanced technology locations)
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Right. Neither it proves that they can't, so a discussion about that is useless until the Fallout developers come here to clear that up. I just wanted to mention it.
--- Quote ---Ok, so explain to me what is the train doing in my fonline? UPS, I thought the great war destroyed all the tracks. No mention in Fallout bible whatsoever. Its completely made for players. Theres no mention about mutants being stable or breeding, maybe they were going through wastes like in F2, robots didnt die, there are still active cause of skynet.
--- End quote ---
People are using the steam locomotive since the beginning of the 19th century. I guess some smart people would accomplish it to make a train with metal parts and junk in the year 2238. (I guess robots are a bit more complicated than trains, right?)
--- Quote ---I understand youd like this to be unique, but all in all you had more robot followers in F2 than mutants in whole fallout or fallout 2 and yet you can have only mutant follower of these two.
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What had the Chosen One to do to get those followers?
Skynet -> He had to install a motor and a brain and activate the robot with a computer
K-9 -> The Chosen One found him at Navarro and had to repair him with a servo-motor
Robodog -> You get him by a former Enclave scientist
Do you think they have one robot for every FOnline player out there? I don't think so. But you're right with the mutants. They neither should have 1 mutant for every wastelander out there. ;)
kraskish:
--- Quote from: Winston Wolf on July 20, 2010, 03:12:18 pm ---People are using the steam locomotive since the beginning of the 19th century. I guess some smart people would accomplish it to make a train with metal parts and junk in the year 2238. (I guess robots are a bit more complicated than trains, right?)
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--- Quote ---The train runs on a hybrid of steam engine and energy cells, while the main power is obtained out of micro fusion and small energy cells, because it's the easiest and most effective way. The steam engine isn't built into the train directly, but can be attached to it, in case the vehicle has to cross wide and less advanced areas.
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I dont know if average wastelander can operate a damn locomotive and whats better lay down thousand of miles of railway tracks... Train exists only in Fonline. Its totally beyond Fallout 1 and Fallout 2.
You can speculate which thing is harder to do, to build railway tracks on destroyed land from scratch and build a locomotive using microfusion cells and steam and find an operator and a whole company to found this kind of big-scale investment or to repair single robots found in bases.
If it was possible to make an microfussion engine it would be possible to activate a robot. Give me a break, robot is far less complicated than whole microfussion cell powered locomotive. Yep chosen one activated a couple of robots that were malfunctional but also found a whole base full of functional robots guarding the place in SAD. In Glow as well in F1 (as I remember) so it would be a matter of time to get those robots back to work with the use of microfussion cell or whatever the power would be
And one more thing. You probably havent read my post to the end:
--- Quote ---CONCERNING THE FACTS PRESENTED ABOVE
please dont spam this thread with some imaginative ROBOTS WERE LOST IN A GREAT WAR (2077). They were in F1 (2161) and F2 (2241). 2 more robots in F2 meaning that they were developing. Its over 160 years god dammit. Enough for scientists in the vaults that oppened to produce their own robots and repair them.
Please make suggestions about actual implementation of robots their role and not to solely undermine its existence as the only wall of defense. And please let this thread to develop.
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LagMaster:
now i will say this simple:
1.The crafteble robots=more alts=more robots=other crapy PKs whit robots instead of SlegeMerks
2.The Enslaveble robot=caps worth easy=more bunker bases/more mutie merks=other crapy PKs whit mutie merks instead of SlegeMerks
3.The buyeble robots=more toys for super rich factions=other crapy PKs whit robots instead of SlegeMerks
4.The Robo-encounters=good ideea,no downfalls
5.I personaly lova all the ideeas,bu we must think of how it will be used against us,i realy love the ideea
PS.Mutants are not sterile:
http://www.youtube.com/watch?v=ui3ZCSrdwJU
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