Other > Closed suggestions

GM abuse counteraction, GM activity to be made transparent

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ISn2:
We all agree that the problem is in too big GM abilities... Publishing of game logs is not very good idea - it wont prove everything. We have some problems with cheaters I mean - fast re-logs, dual logs, bots - if developers solve this few problems, there is no need to give GM's rights to ban players. A lot of people use FR and DL, and any of GM cant do anything about it, in some cases they catch and jail few noobs like BrowarPL, but they cant catch them all - because its technical impossible. If GM/Dev's cant fully solve the problem of FR and DL - we need to legalize it. No law prohibiting - no banning. Why GM have uber sneak? There is no need to give them this ability, no sneak - no spying during TC. Why all (ok almost all) GM's have abilities to spawn any items, there is no need to give them such power - Nah nah, wee need items as a prize in events - so let the Dev's to spawn some valuable goods, so they known - when, why, how much and for what purpose...

@down Im not whining about spying Im just writing how we can solve it... Less rights - less accusations - less whining.

Surf:
The devs are too busy with other more important things, and even if they want to organize some events a little help from GMs to control the crowd is always better. And really, the constant complaining about GMs "spying" during TC is getting on my nerves. Currently I just know about 3 people (including me) who even care to watch these fights sometimes at all.

I for myself do this to just watch as stated before, to punch away some time, to have something to watch while you're eating etc. Others are doing it to learn about how people use the new updates when it comes to TC etc.
All this false accusations are only causing the people helping in the team to less motivation, and that means also less events, less help when players are in need etc. So, as I said, it's just in your own interest to stop complaining about things which aren't true.

Kilgore:
Observing the fights is nothing bad - I think that many players would do that if they have the opportunity.

Still, I don't know why GMs use their uber sneak while watching TC fights. There is absolutely no need to do that. I remember few fights observed by Ghosthack and scypior (if I remember correctly, after introducing new TC) - they just stood there and observed it and nobody gave a shit about it - they even took few hits but who cares? As long as they aren't warping players here and there, blocking doors or some other things like these - no one cares about their presence. Shit starts to hit the fan when they are standing in the middle of the battlefield using their GM accunt and at the same time, they are present on the voice communicator of one side.

Surf:
At the beginning I did that too (standing there without sneak) but even the only presence of one GM/dev standing there changes the behaviour of the players. I often had it that people said "hi Solar :) " or such and then they aren't concentrated at the battlefield etc. It's not we are masturbating on our godlike powers when doing this, it's just that we don't want to intefer with the actions going on, not passive, and ofcourse not active.

Lonelylurker:
I agree that logs of GM actions should be available to other GMs. That way any genuine malfeasance could only be concealed by an all-inclusive conspiracy. The remainder of points#1&2 have already been declared as dead issues by developer decree and so further argument is pointless.


I find it almost inconceivable that someone with no prior contact with, or interest in Fonline:2238 (which would be necessary for true impartiality)would agree to shoulder the amount of work required to properly preform the position proposed in point#3 without getting paid, a lot.


I also have reservations about point#4 for the following reason:

The job the of the GMs, or at least one of their jobs as I understand it, is to keep the game running smoothly and curb behavior which is possible within the mechanics of the game engine but prohibited/strongly discouraged because it detracts from either the environment intended by the developers or the enjoyment of the other players(i.e. Exploits and Griefing).

It is impossible to specifically prohibit every possible exploit because if they were well enough known to be precisely described ahead of time then they would have been fixed already.

It is also impossible to specify every possible action which can constitute griefing, both because of the subjective nature of the offense and because subtle differences of context can radically change the meaning of an action. For example; sneaking into a crowd of people in NCR and blowing your character up for the amusement of knowing people will be upset is clearly griefing, while sneaking into a town which a rival gang is in the process of seizing and blowing your character up in order to soften up the enemy force prior to your faction's big attack can be plausibly justified as a legitimate tactic of battle.

For these reasons (among others) it is necessary for GMs to have a certain degree of discretionary freedom of action, any 'all-inclusive' list as proposed would be necessarily incomplete and would effectively prohibit the GMs from doing their jobs in some circumstances. The list could of course use such terms as 'reasonable' and 'appropriate' in an effort to preserve the capacity for such judgment but wouldn't that just change the nature of complaints to claims that such-and-such a GM used that judgment improperly?

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