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Militia positions
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Author
Topic: Militia positions (Read 1331 times)
Pozzo
Tim Tom & Ted Lawyer Agency
Militia positions
«
on:
July 17, 2010, 11:22:22 pm »
Dear devs,
Would it be possible to create more "locations" for milicians ? They always block themselves because they all want to be on the same hex and they don't draw their weapons so we can't see what they have (and eventualy kill those with miniguns because of "none" bug).
I know this is not a priority but if you could put it on your long to-do list it would be cool.
Tnahks.
Logged
jan0s1k
If it bleeds we can kill it...
Re: Militia positions
«
Reply #1 on:
July 18, 2010, 12:56:58 am »
hmm +1 and militia should'nt be in mayor/sherif buildings that almost help with "none exploit"
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Arry
TTTLA
Re: Militia positions
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Reply #2 on:
July 18, 2010, 08:50:22 am »
Totally agree with that
Logged
Cameleon
Re: Militia positions
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Reply #3 on:
July 18, 2010, 08:01:32 pm »
i agree too.
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Kilgore
Re: Militia positions
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Reply #4 on:
July 18, 2010, 08:04:20 pm »
Dudes, these bugs have been reported already.
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FOnline: Reloaded
Pozzo
Tim Tom & Ted Lawyer Agency
Re: Militia positions
«
Reply #5 on:
July 18, 2010, 10:10:17 pm »
I do not signale a bug, I ask to add more positions for milicians.
Logged
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fodev.net
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FOnline:2238 Forum
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Militia positions