fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • November 27, 2024, 04:20:49 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1]

Author Topic: Guarded towns? Really?  (Read 1833 times)

Enzo

  • Homeless wastelander
  • Offline
Guarded towns? Really?
« on: July 15, 2010, 10:05:05 pm »

Can anyone explain me, why some towns are called guarded? I am asking about this for one reason only, and that is I dont get the idea of guarded towns, if any PK can pwn all guards and then kill and loot anyone for free...
Just experienced this in Hub Old Town, I just entered and even before I can move I was ripped to pieces by some BGunner with minigun and looted by some of his friend... from the view he was doing it already for at least few minutes, as there was big pile of dead town-guards... and he even has a brahmin to carry all the loot...
I know there already is a lot of whining about "harshness" of the game, but the PKs are completely ruining the game, if there will be no at least a bit safe spot for notPKs and new players...
Logged
Enzo Wolf
former President of Fenix Trading company
former Trading counsellor of former Gray Rock village :D

Pozzo

  • Tim Tom & Ted Lawyer Agency
  • Offline
Re: Guarded towns? Really?
« Reply #1 on: July 15, 2010, 10:14:40 pm »

I think that is because players have too much power in this game. We can nerf player influence or we can wipe all towns to allow players to create their own towns (Fractal Powa ?)
Logged

RJ

  • Offline
Re: Guarded towns? Really?
« Reply #2 on: July 15, 2010, 11:50:41 pm »

It's issue with Hub as it has few sections. Devs didn't forseen that when making reinforcments for guarded towns feature. If it wasn't already highlighted you should somehow inform them about this issue...
Logged
"Sanity... is for the weak!"

Enzo

  • Homeless wastelander
  • Offline
Re: Guarded towns? Really?
« Reply #3 on: July 16, 2010, 12:13:51 am »

I requested help right at the moment I was pwned by them... but maybe none of GMs was online, because nothing happen... as far as I know, some antiPKs must get rid of them later...
Logged
Enzo Wolf
former President of Fenix Trading company
former Trading counsellor of former Gray Rock village :D

Ganado

  • Moderator
  • Dishonest Abe
  • Offline
Re: Guarded towns? Really?
« Reply #4 on: July 16, 2010, 01:52:35 am »

If a GM wasn't online, it would say none are online. Otherwise, a GM did get your requesthelp.

But I saw that guy that was camping in Old Town on Town Preview. I didn't go in, but I saw the dead bodies, etc. It didn't look like he was exploiting - if a gang tries to take over a guarded city without exploits, it is a legal thing to do.

Of course he might have been exploiting, I don't know. But something that could prevent exploiting is to place guards by doorways, and place more inside buildings that could easily be blocked off.
« Last Edit: July 16, 2010, 01:54:10 am by Dishonest Abe »
Logged
Error while opening cfg file: spawnnpc.cfg
Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!

Heckler Spray

  • former Orphans' member, now in TTT Lawyer Agency
  • Offline
Re: Guarded towns? Really?
« Reply #5 on: July 16, 2010, 01:57:50 am »

But I thought caravans and patrols were supposed to enter the town and help the local guards, no ?
Logged
Blood is thicker than water.
-------------------------------------
 

"Surf Solars Seal of Awesome" - "Amazing Music Taste" achievments
Re: Guarded towns? Really?
« Reply #6 on: July 16, 2010, 03:33:43 am »

I think that´s one of the beautiful things about "guarded" towns. It tells you that even if you´re surrounded by guards you´re still not completely safe. It just tells you not to put your guard down.

I have gotten my ass handed to me a couple of times in Old Town and lost a fairly decent sum of caps from it... although it never bothered me because as I was being bombarded by plasmas I saw beauty in the fact that you have to look after yourself in this game.
Logged
fucken blackmore
gimme my hammer, guy
Re: Guarded towns? Really?
« Reply #7 on: July 16, 2010, 05:10:05 am »

for cryin out loud just up the hit point of the gaurds and give them killer weapons so they do their damn job right. Must everything be so complicated???
Logged
I would like my enlcave skin please :D
Re: Guarded towns? Really?
« Reply #8 on: July 16, 2010, 05:12:52 am »

Yeah, one option for that is to pump yourself full of psycho and then spawn and rape THEM...Or atleast if you survive long enough, kill their brahmin.
« Last Edit: July 16, 2010, 05:14:55 am by Kardia »
Logged
Re: Guarded towns? Really?
« Reply #9 on: July 16, 2010, 05:13:24 am »

Ok its 6am and i did an oopsie, was gonna modify but i hit quote and didnt notice it.
Logged

Enzo

  • Homeless wastelander
  • Offline
Re: Guarded towns? Really?
« Reply #10 on: July 16, 2010, 06:05:32 am »

But I saw that guy that was camping in Old Town on Town Preview. I didn't go in, but I saw the dead bodies, etc.

Yeah, great... and now tell me how to use Town Preview from inside of the town... ;)
Logged
Enzo Wolf
former President of Fenix Trading company
former Trading counsellor of former Gray Rock village :D

RJ

  • Offline
Re: Guarded towns? Really?
« Reply #11 on: July 16, 2010, 08:18:42 am »

But I thought caravans and patrols were supposed to enter the town and help the local guards, no ?

It's issue with Hub as it has few sections. Devs didn't forseen that when making reinforcments for guarded towns feature.
Logged
"Sanity... is for the weak!"
Re: Guarded towns? Really?
« Reply #12 on: July 20, 2010, 10:21:09 pm »


you request to make fonline easier for newbies in your statement. But you aren't one anymore, whats your point? might as well put guards in BH with bozars and vindicators then
Logged
Pages: [1]
 

Page created in 0.105 seconds with 23 queries.