Other > Suggestions
Death Poll
Enzo:
--- Quote from: JovankaB on July 11, 2010, 09:56:04 am ---There is another solution - permadeath. Everyone would walk in the best armor they have and with a couple super stimpaks in their pocket.
It takes away from game immersion if I kill someone and the character returns alive after 2 minutes.
--- End quote ---
and now think a bit more seriously... what do you think that become from this game with all those PKs, who think that most fun is killing low lvl bluesuits? I like the idea of permadeath, but then there must be some balance... my idea is that disallowing alts could bring some balance, as without alts people will have to cooperate more and the PKs will have it harder as they couldnt make lot of stuffs with crafting alts, and have to buy it from other players...
Imprezobus:
sorry, but bout alts: as long as its better to have alts than not to have alts they will be ingame. the only way of getting rid of alts is to make benefits from playing 1 char much bigger than the benefits of alting.
permadeath is something I'd love
id make death much worse than it is (-well, fuck, youve just been killed -thats okay, gimme 2 mins) instead of giving it a nerf :p
nerfing dying, lulz
Enzo:
Impre, the problem of having alts is not about it is better to have alts... The problem is, that some people are lazy to cooperate with others and rather make lot of alts to have a POWWWWEEEER build...
I am playing only one character for my whole game experience and have fun even without alts... in fact I think I have more fun, because I meet with people, make friends, make enemies, trade with people, and so on... and I dont need any imaginary friends (alts), who will craft me tons of armors, weapons, ammo and drugs...
Winston Wolf:
Players in FOnline already have shit loads of stuff, so why should they keep it even after death? :-X
Izual:
I think we should focus on armors. What I'd like to see in this game is incredibly hard armors to have, but unlootable ones. That's more rpg-ish imo.
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