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Author Topic: New "KILL" displays.  (Read 3869 times)

Schwartz

  • Killed by death.
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New "KILL" displays.
« on: July 02, 2010, 04:55:20 pm »

What about add to "KILL" page on character screen names of players who you killed and how many times? LIke:
Megarus                 1
Shtea                    4
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Stop always comparing Lemmy to God.
I mean...he's cool & stuff, but he's just not Lemmy.
Re: New "KILL" displays.
« Reply #1 on: July 02, 2010, 06:02:19 pm »

i like idea
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M.D.Master

  • Death is but a door, Time is but a window.
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Re: New "KILL" displays.
« Reply #2 on: July 02, 2010, 07:55:48 pm »

Sure.
Why not encourage PKs?
Not as if they spoilt the game already.
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It's easier to destroy than to create...
Go create something!
Re: New "KILL" displays.
« Reply #3 on: July 02, 2010, 08:15:33 pm »

Sure.
Why not encourage PKs?
Not as if they spoilt the game already.
:'(
Yes, this will indeed encourage PKs... IN DEED. I mean like really INDEED. True, no sarcasm here, trust me. Not lying, this will really encourage alot alot alot more PK. Im sure of that. Its obvious...
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I give a fuck.

M.D.Master

  • Death is but a door, Time is but a window.
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Re: New "KILL" displays.
« Reply #4 on: July 02, 2010, 09:32:02 pm »

Well, Quentin,

so you want to say that a kill-o-meter would actually, really, undoubtedly and positively encourage PKing ?!?

I can hardly believe anyone actually got that after all   :)
« Last Edit: July 02, 2010, 09:36:32 pm by M.D.Master »
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It's easier to destroy than to create...
Go create something!
Re: New "KILL" displays.
« Reply #5 on: July 03, 2010, 03:17:23 am »

it would be nice compared to the vague "human" kills
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Re: New "KILL" displays.
« Reply #6 on: July 03, 2010, 03:39:14 am »

I actually really, really like this idea.
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Drakonis

  • Oh oh this is furtile...
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Re: New "KILL" displays.
« Reply #7 on: July 03, 2010, 07:23:25 am »

oh god what is this.

Isnt that an option exclusively met in online multiplayer fps games?

... oh right... I forgot that 95% of people completly ignore any game content besides PKing, making this game pretty much counter strike 2d alike.


I'm not even suprised that great majority actually want a PK-kill-o-meter
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Enzo

  • Homeless wastelander
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Re: New "KILL" displays.
« Reply #8 on: July 03, 2010, 08:42:54 am »

I am definitely against this suggestion...

as PKs are already spoiling this game, this will just encourage them... and by the way there will be for sure perverted bastards, who will be makin "collections", so there will be more PKs in the south, ruining the game even more for noobs, as they will be looking for more "unique trophies"...

all four my thumbs down for this suggestion  ::)
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Enzo Wolf
former President of Fenix Trading company
former Trading counsellor of former Gray Rock village :D
Re: New "KILL" displays.
« Reply #9 on: July 03, 2010, 08:55:34 am »

I am definitely against this suggestion...

as PKs are already spoiling this game, this will just encourage them... and by the way there will be for sure perverted bastards, who will be makin "collections", so there will be more PKs in the south, ruining the game even more for noobs, as they will be looking for more "unique trophies"...

all four my thumbs down for this suggestion  ::)

That's under the assumption that pk's are ruining the game...
Which is your opinion...
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You see Sha Enin, the traveling folk singer.

Enzo

  • Homeless wastelander
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Re: New "KILL" displays.
« Reply #10 on: July 03, 2010, 09:08:20 am »

That's under the assumption that pk's are ruining the game...
Which is your opinion...

well its off-topic, but I just have to reply (and if you want to discuss we can go to another topic or PM)...
if the PKs will be doing their job in north cities and territories around as it is designated PvP area, I will say not even a word against it... but when there are many of them even on south, killing low lvl blue-suiters (I dont know why, may be for some ego-masturbation, because you cannot gain anything from killing lvl 1 blue-suiter, who just respawned), and those are just starting the game and constantly dying in every second encounter torn to pieces by rockets or changed to goo by energy weapons or dancing in blood, shot by minigun or whatever kind of death you can think of... then its pretty fucked up, and its not encouraging new players to enjoy this game... so yes, it is my opinion that PKing is ruining the game, and in my humble opinion I dont think that I will be alone...

p.s. dont even try to say "wasteland is harsh"
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Enzo Wolf
former President of Fenix Trading company
former Trading counsellor of former Gray Rock village :D

Schwartz

  • Killed by death.
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Re: New "KILL" displays.
« Reply #11 on: July 03, 2010, 01:41:58 pm »

p.s. dont even try to say "wasteland is harsh"

But it is! :P
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Stop always comparing Lemmy to God.
I mean...he's cool & stuff, but he's just not Lemmy.

arathhunter

  • Arath =Gray Rock Village Leader= -Canadian Drow-
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Re: New "KILL" displays.
« Reply #12 on: July 03, 2010, 02:16:02 pm »

But it is! :P
i do like the idea, but i am against Pk'ing, but as it dosent actually benfit anyone not even the pk'ers who just want to collect names in there kill box(which only benifit is to look at them as achevments, but only they can see it) dosent help them any, exept waste there ammo and maybe cash if they use it on BlueSuits and/or low levels

P.S. the Only People who make the Wasteland harsh is YOU, if you make it that way.
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rax

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Re: New "KILL" displays.
« Reply #13 on: July 03, 2010, 03:03:58 pm »

I would like a kill-o-meter stating how many wastelanders are killed by character, but adding names? Wow! Why stop with names, add: armor, weapon, level and hp. And preserve their horns on a wall ... so we can have real psychos/sickos around... enjoying the game that was never meant for them. And a table stating top ten pk-s in game. Does this sound like a stupid idea just to me? In another thread I am trying to find a peaceful (non killing that is) solution for thievery an he is talking about trophys. I want to know if by accident my character killed someone, and if I killed some ****** when trying to avenge myself, but this kind of info is leading to serious problems, and really bad conditioning of players. If I could see a list of people I killed by names and times, if I am not a pk I would be disgusted, if I am a pk I would have trophies and a warning who is out to get me. It seriously encourages pk in major way and psychos/sickos that thrive on sadism of worst kind. If I see this kind of thing, I probably will stop playing this game.
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Re: New "KILL" displays.
« Reply #14 on: July 03, 2010, 03:12:31 pm »

I would like a kill-o-meter stating how many wastelanders are killed by character, but adding names? Wow! Why stop with names, add: armor, weapon, level and hp. And preserve their horns on a wall ... so we can have real psychos/sickos around... enjoying the game that was never meant for them. And a table stating top ten pk-s in game. Does this sound like a stupid idea just to me? In another thread I am trying to find a peaceful (non killing that is) solution for thievery an he is talking about trophys. I want to know if by accident my character killed someone, and if I killed some ****** when trying to avenge myself, but this kind of info is leading to serious problems, and really bad conditioning of players. If I could see a list of people I killed by names and times, if I am not a pk I would be disgusted, if I am a pk I would have trophies and a warning who is out to get me. It seriously encourages pk in major way and psychos/sickos that thrive on sadism of worst kind. If I see this kind of thing, I probably will stop playing this game.

Specifying who was killed won't make you die any more than you do now, the whole point of having trophies like that is taking down players that are known not some nameless bluesuit no one cares about.


And in regards to "Isnt that an option exclusively met in online multiplayer fps games?" what fps have you ever seen that keeps track of the names of the players you killed?
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