Other > Closed suggestions
Getting Robot Mercs ( Yes Again :P )
Dyce666:
--- Quote from: Roachor on July 07, 2010, 07:39:51 pm ---Well when you consider that mr handy was a common household robot and the us was producing military bots en mass it's not that far fetched that someone figured out how to repair them.
--- End quote ---
Agreed.
Robots should simply be captured by killing them, then using science to hack them (book of science + tool and science skill%).
Then you heal them by repairing them (using up junk/metal parts from your inventory each time)
I'd limit robots to your charisma & intelligence, due to balance mostly. (max # followers including robots = charisma, max robots = int)
Michaelh139:
--- Quote from: Dyce666 on July 08, 2010, 12:25:28 am ---Agreed.
Robots should simply be captured by killing them, then using science to hack them (book of science + tool and science skill%).
Then you heal them by repairing them (using up junk/metal parts from your inventory each time)
I'd limit robots to your charisma & intelligence, due to balance mostly. (max # followers including robots = charisma, max robots = int)
--- End quote ---
But... but why the hell would you need Charisma? I know you said its due to to balance but the fact is that robots don't need to be persuaded in anyway and what about crafters that have 10 INT but only 1-3 or slightly more charisma for the quests and faction joining for proffessions?
The 10 Int will of been a waste (Except for crafting of course) because even though they need INT to have robots they also need charisma for lifeless buckets of bolts! It simply doesn't make sense.
*Bangs head against wall*
alucardis:
it sounds like a good idea but i whould make it so that you can have them at your base cuz they will need a power suply of some kind to keep them active so you whould have them use mfc or another energy type it might be fun
Michaelh139:
--- Quote from: alucardis on July 08, 2010, 01:14:04 am ---it sounds like a good idea but i whould make it so that you can have them at your base cuz they will need a power suply of some kind to keep them active so you whould have them use mfc or another energy type it might be fun
--- End quote ---
Or just that energy generator some bases come with like the Depot and Outpost.
gordulan:
or they could be solar powered, recharge 5 fuel per 15 ingame minutes (not rl) during the day, and actions cost "fuel", le't say they have 2000 fuel points, and every AP spent consumes 1 fuel point, therefore the bot's usability is limited all the time to make it balanced, and i would agree with michael, but in a different way, to get 1 bot follower "slot one needs 5 intelligence, for 2 you need 7, for 3 it is 9, and 4 bot slots needs 10 int, just as a bonus "reward" for having such intelligence, and I'd also suggest a special encounter, an underground "garage" with a couple of bots, like 2 Mr. Handy's and 1 Robobrain, all of them are deactivated, these bots act like mercs, in other words they level up. There is absolutely no need to bring a tool for these bots, and they can receive engineered upgrades, like targeting software (weapons skill upgrade), thicker armour plating(hp, dr, and dt enchancements) and many more.
The ought to be one or two bots in semi-normal encounters around sierra army depot, they are activated. Military Grade preprogramming make them hostile to all nearby animals (humans included, for all you religious nuts), however, one can "knock out" them and use a hacking tool to reprogram their targeting data, this process requires your science skill, because of a failure will render the bot under your control, but with a small surprise, since the result will not show whether or not you were successful, only a critical fail will show, which will trigger the bot's self.destruct mechanism. Standard failure attempts will turn the bots hostile again, even if they are in your base, after a while to show that the targeting data has been restored to the bots due to your earlier failed attempt, the higher science skill you have the londger you can delay a failure from 1 RL day (24h) - 2 RL weeks.
Comment guys, I'd like to see some feedbacks, and not just replies like: no; no, don't like it; you suck; and such shit goes where...?
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