Other > Suggestions
Sneak=invisibility
Dylan Fraser:
--- Quote from: Jeoshua on June 30, 2010, 03:48:39 am ---And if you ask me (and I know you didn't), that's a damned sight too nerfed. Sneaking should be a bit better than that. A MAXED PE character should have a chance to see a MAXED Sneak character at about half that range. 12-13 hexes is pretty freaking far in my opinion. Even for a MAX PE character.
But that's kind of a problem here. There are so many power builds out there the devs have set everything so that one has to have at least a 250% skill in anything to have any hope of achieving anything. Like my character with 100% repair can't ever fix a broken gun. Not ONCE has it worked.
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What's your luck? ;D
Ganado:
--- Quote from: Dylan Fraser on June 30, 2010, 10:47:11 am ---What's your luck? ;D
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http://www.fo2238.fodev.net/wiki/Repair
Jeoshua:
Sorry, that WAS a derailment a little bit. But the point still stands that the only thing wrong with Sneak, like most skills, is that one has to have a rediculous skill level to achieve anything with it, and even then it's not really worth pumping the skills into.
I understand that thievery is annoying. But to fix it by nerfing sneak and stealing AGAIN would only make these paths completely useless. Better still to make guards that notice someone sneaking to watch them closely, and to shoot the everloving fuck out of the thief if he fails a steal attempt. No more of this "Hey buddy, so-and-so is interested in your things" crap. I got shot the other day for standing in a doorway, why don't they take care of thieves in the same way?
Kizz:
Well thiefs usually have nothing good on them, and stealing is a no-risk except for dying and respawning... there should be a certain risk for stealing if the developers really want to have this ingame.
Suggestions so far has included, crafting stuff to be use for sneaking, putting reputation penalty for failing to steal... but bottomline, stealing needs to be tied to a risk reward scheme, and not zero-risk and max reward, cuz high lvl thief can literally empty a low level chars inventory w/o being detected.
gordulan:
he can even empty an idle High level character's inventory, sometimes the steal skill works on the worldmap as well, pretty hilarious to rob a tent-follower blind
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