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Author Topic: player placment in PVP  (Read 3114 times)

player placment in PVP
« on: June 28, 2010, 05:00:40 pm »

Ok, I am really tired of always receiving the short stick on PvP combats. The game ?intentionally? puts a player in a close proximity to another player.

I NEVER had a chance to shoot first and I am already lvl 17. Dont say its balanced my friends.
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Wichura

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Re: player placment in PVP
« Reply #1 on: June 28, 2010, 05:03:56 pm »

Raise PE in next char - it determines your sequence.
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gordulan

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Re: player placment in PVP
« Reply #2 on: June 28, 2010, 05:04:56 pm »

doesn't do shit in realtime, aimbots do
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Re: player placment in PVP
« Reply #3 on: June 28, 2010, 05:49:41 pm »

8 PE and 16 sequence not enough?
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Re: player placment in PVP
« Reply #4 on: June 28, 2010, 06:09:42 pm »

I think placement only occurs when the encounter first starts, otherwise you pop up in the middle
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gordulan

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Re: player placment in PVP
« Reply #5 on: June 28, 2010, 08:37:49 pm »

if it is a tent follower, as an expmple, you will spawn right next to him, no matter what, and of course, he will normally be the first to open fire with his SMG/huntig rifle, and with bursters you will probably die right after he empties his second burst into you and against a sniper you will probably be knocked out... and stay the fuck down for the rest of your current life...
it is intentional since the party system is designed for cooperation, not for faceoffs
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http://tf-2.fr/ach.php?a=Bend Over, Boyo II&b=Shoot 150 people as they are running away from you... In the arse&c=56&d=150&e=1703&f=1
Re: player placment in PVP
« Reply #6 on: June 29, 2010, 02:34:15 pm »

and for the aimbots - are they legal 2 use? can thees progs be detected?


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life goes on...
JayDoom

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Re: player placment in PVP
« Reply #7 on: June 29, 2010, 02:49:57 pm »

They are not legals and there are ways to detect them.
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Re: player placment in PVP
« Reply #8 on: June 29, 2010, 03:08:04 pm »

thats a big "+"


Is there a chance to know how theese things work?  From what i heard bots are undetectble, as all the aming goes on client-side.
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JayDoom
Re: player placment in PVP
« Reply #9 on: June 29, 2010, 07:52:54 pm »

They are not legals and there are ways to detect them.

Sorry but i think that there is no way. You cant prove if someone is faster than others. So its big "-"
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Re: player placment in PVP
« Reply #10 on: June 29, 2010, 10:43:35 pm »

eee....     so how can an aimbot be detected? devvvs?
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life goes on...
JayDoom
Re: player placment in PVP
« Reply #11 on: June 29, 2010, 10:54:23 pm »

Know what's worse?  When somebody enters your encounter right when you finish your turn, then he kills your ass.
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Michaelh139

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Re: player placment in PVP
« Reply #12 on: June 29, 2010, 11:04:52 pm »

Know what's worse?  When somebody enters your encounter right when you finish your turn, then he kills your ass.
e.g. russians.
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Surf

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Re: player placment in PVP
« Reply #13 on: June 29, 2010, 11:07:20 pm »

e.g. russians.


Yes, only russians are doing that.  ::)
Don't post false informations/facts.

Michaelh139

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Re: player placment in PVP
« Reply #14 on: June 29, 2010, 11:08:35 pm »

So far only people of different nations ever pk me if they drop in encounter....

Im being dead serious....  LITERALLY! :P

Only hard to tell difference between two is polish and english (English as in America britain me)

Cus Polish have English names its hard to tell unless one of them talks in cyrilic shit half the time.  Although their names are usually oh i don't know...

NASTY NICK anyone? ( Just an example )
« Last Edit: June 29, 2010, 11:10:54 pm by Michaelh139 »
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