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Any future Starcraft 2 players?

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Roachor:
I hope its better than that disaster warcraft 3, dawn of war was superior in every possible way.

Izual:
Starcraft was perfectly balanced. Starcraft 2 is the exact same game with shitty WoWesque graphics (but that's my own opinion) and new units and buildings, that can only make the game unbalanced, or at least can't make it as balanced as Starcraft 1. So I won't play it, as I'm against the whole "let's make a game series with each episode being worse than the previous one !" thing.

RavenousRat:

--- Quote from: Nice_Boat on June 28, 2010, 05:42:46 pm ---This one occured spontaneously in a Korean proleague match. Can W3 even get close to something so entertaining to watch? Apparently not, given the ratings SC matches get in the Korean TV when compared to W3 ones.

--- End quote ---
Yes, I know that they like to play SC and own everone.

--- Quote from: Nice_Boat on June 28, 2010, 05:42:46 pm ---The truth is SC pro-player's apm is about ~300, while in W3 it's about ~150 afair. This actually tells you a lot about the difference of skill needed to play both games. And yes, SC indeed is heavily based on macro and counters, but you still need to control your army well to be succesful. In W3 all you need to worry about is micro and good unit mix. And do take into account the fact that in StarCraft the action starts right off the bat, while in W3 the opening mostly consists of killing npc critters.

--- End quote ---
Ahaha 150 - it's apm of a kid who just came from kindergarten and playing WC3 with one hand and with other hand scratches his and someome's else ass at the same time, 150 apm is 2.5 actions per second? You kidding? Well 300 apm is for WC, of couse koreans have even more, and don't laught at people with 150 apm, I bet my granny will have more. Yes, SC will have more apm, only because it playing these koreans with insnane crazy pressing buttons speed with apm over 400 or probably 500. 150 apm simply isn't enough, even if all your actions are right and you don't have miss click, too much clicks, same clicks, it'll not help you to take control, always focus right units, block and avoid hitting with units. In ideal you may not get any hit from an enemy, if he doesn't have ranged units, but it's possible only with 0 ping and insane apm, making it against creeps of couse easier, and even when I saw replay of some pro UD who creepled mine with some ghouls and every ghoul had ~10 HP after battle and noone died, I didn't understand why didn't he made creeps always run and start attacking animation, while ghoul can avoid it, so all can do ogres and just starting to hit and then interrupt thier attacking animation, but it's really hard, because there must be no other ghoul in attack range, or else attack will instantly redirect to him with same animation no needing to replay, of couse that guy got other fight with a player at the same time... but he was pro, he should do that ^_^. While is SC you really need to focus and take your units to cover/support when need and need to do it fast, yes TOTAL is requires more apm, but at normal WC your brain will require more work, than in SC.

Short version: Don't know about SC2, but you was talking about SC, and I can say that SC isn't so mega cool RTS, probably it is for koreans or someone, but not for everyone. Because you can see these insane korean fans, as once russian commentator for WC3 said "I don't know SC players, but you don't need to, if you see lots koreans with screams following someone destroying everything on thier path, then that guy is playing SC." Yes, it very VERY popular for them, but not over all world.

Nice_Boat:

--- Quote from: RavenousRat on June 28, 2010, 06:15:11 pm ---...

--- End quote ---

I think that even during the WCG SC is consistently more popular than W3, and I know for sure such was the case in Poland each year. It's just that while W3 initially toppled SC with copies sold during the opening months, it just didn't stand the test of time so well and I daresay doesn't have so many diehard fans etc. in most countries. Of course everyone has the right to have his or her own personnal prefferences, but to question the fact that SC is balanced and requires well rounded skills or to call it a "kiddy game" is simply retarded, especially since a lot of top SC players have turned to professional poker and are doing pretty well there (there goes your "doesn't have a demanding mind game element" argument I guess), with Elky being the most obvious example. Never heard of W3 players going that way and achieving that much.

As far as the APM part goes - I was talking the whole-game average, not some occasional bursts of activity when you do a lot of things all at once. SC Korean pros are in the 300-400 range, and while I might've underestimated W3 average as my experience with that game is quite dated and I can't find a replay analyser that'd work with the current version, it's a fact that the game doesn't require you to be that fast and even for an average player the micromanagement part is comparatively less demanding (units have way more hp = you have more time to react).

Dylan Fraser:
I'm torn between SC2 and D3...

SC2 looks good aside from the graphics and how up-scaled it is with the mothership etc. etc.

But Diablo 3...  They took out the skilltree, grid inventory, and potions, and made it more like an action game.
Also the characters suck.

So it's a tough one.

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