Other > Off-topic discussions
Any future Starcraft 2 players?
kuroi:
As in the topic.
Starcraft 2 is finally going to be released and it's just one month left for us to wait!
Whos going to play? Also discuss any aspects of the game if you want :)
Go!
RavenousRat:
Warcraft 3 forever (or until WC4 released), SC and SC2 is silly strategy, at least for me, I never liked quantity and always liked quality. It's almost the same as compare Heroes of Might and Magic and Disciples. In SC lots units, requires great macro control, units die like flies, just make lots zealots as tanks and then pack of dragoons, send zealots on "A", and with dragoons click righ mouse button on enemy unit - and it dies. Also you can always see clones of the same type unit in big quantity, almost every strategy has this problem... while at WC3 making one type unit can own only noob, because at WC each unit plays his role and has his strength and weakness, also it requires player to care about his units and see what enemy do. Melee has heavy armor, then make magic-damager vs them, ranged unit has piercing damage and medium armor, make melee vs them, casters unarmored - ranged or siege units. Also you'll never see stupid mass of one type unit, and if you'll see it, then you can easily counter it and masser usually lose hard.
NE vc Orc makes lots talons, making cyclone on them to temporary disable big units and has magic damage, good vs heavy armor, NE thinks he is smart, because he watched some replays vs orcs, but orc simply makes 4-6 catapults (one shot and every talon in it's AoE is dead 'cause of siege damage against casters), 2-3 raiders (ensnare against talon to prevent some of them to morph into raven form + siege type damage too), some trolls (not big unit, advantage against cyclone, 'cause possibility to make lots trolls) and 8-10 bats (suicide on talons in air if they turned into raven form), few seconds and talons are dead. NE says that orcs are imba, because silly NE makes only one type of units, orc's scout saw it and easily countered. SC don't have this, SC is focused on stupid massing units and then player's macro control allowing or not allowing to control all packs at different points on map, while micro control plays not so big role as at WC.
So, I'll wait till WC4 comes out, and probably will play it, as for SC, this is game for kids.
kuroi:
Well RaveneousRat I can see that you are strongly opposing the SC series, but as you mentioned that is your personal opinion. However as I played the whole Beta of SC2 I cant easily say that is way much different from SC:BW.
In no point of my first post I was comparing SC to WC3 and I'm not even trying to compare them because they are 2 different types of strategy game.
--- Quote ---Melee has heavy armor, then make magic-damager vs them, ranged unit has piercing damage and medium armor, make melee vs them, casters unarmored - ranged or siege units.
--- End quote ---
Things like that are in SC2, and as I said above SC2 is way different from SC1. Please gain some elemental information about sc2 before you start calling it a game for kids.
I recommend you to visit http://www.gosugamers.net/
Slaver Snipe:
I would have bought SC2 if i hadn't played the beta, considering how the have barely added anything its more of an expansion pack off of broodwar, graphics are improved a bit but for the main almost every unit is the same with each race getting a few new ones/wiping out some old ones.
Nice_Boat:
--- Quote from: RavenousRat on June 27, 2010, 11:30:55 am ---...
So, I'll wait till WC4 comes out, and probably will play it, as for SC, this is game for kids.
--- End quote ---
I lol'd heartily. SC is way more popular on the progaming scene, and W3 couldn't even get close to what it was and still is in S. Korea, which is basically the gaming capital of the world when it comes to the RTS genre. Also, micro in SC is way more fun to watch, because it actually is dynamic.
http://www.youtube.com/watch?v=PZNdaEM9SfI
This one occured spontaneously in a Korean proleague match. Can W3 even get close to something so entertaining to watch? Apparently not, given the ratings SC matches get in the Korean TV when compared to W3 ones.
http://www.youtube.com/watch?v=q3j5fUraMaQ&feature=related
Check out that Mutalisk micro at 4:54. But hey, it's all about sending masses of units on 'a', right?
The truth is SC pro-player's apm is about ~300, while in W3 it's about ~150 afair. This actually tells you a lot about the difference of skill needed to play both games. And yes, SC indeed is heavily based on macro and counters, but you still need to control your army well to be succesful. In W3 all you need to worry about is micro and good unit mix. And do take into account the fact that in StarCraft the action starts right off the bat, while in W3 the opening mostly consists of killing npc critters.
tl; dr version: StarCraft is THE superior RTS game. Not sure if SC2 can overthrow it and become the next definitive competitive RTS experience, but I'm sure it has a fair shot. W3 didn't ever have that.
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